UltimateIRS Posted October 19, 2013 Report Share Posted October 19, 2013 So I'm trying to make an archetype that revolves around putting cards into the Deck face-up. Think Pharaoh's Treasure as an archetype. [spoiler=Knights of Light and Darkness]re:zero - Shining Knight of Black DARK, Level 5 Warrior/Effect When this card is sent to the Graveyard, except from the field: Shuffle it into your Deck face-up (this effect can miss the timing). When you draw this face-up card: Special Summon it, and if you do, your opponent discards 1 card. ATK 2010/DEF 2100re:zero - Dark Knight of White LIGHT, Level 5 Warrior/Effect When this card is sent to the Graveyard, except from the field: Shuffle it into your Deck face-up (this effect can miss the timing). When you draw this face-up card: Special Summon it, and if you do, draw 1 card.ATK 2100/DEF 2010[/spoiler] [spoiler=Incendiary Fish]re:zero - Tree-Cutting Red Herring FIRE, Level 4 Fish/Effect When this card is Normal Summoned: You can shuffle it into your Deck face-up; choose 1 face-up card from your Deck and place it on top of your Deck. The top card of your Deck must be face-down to activate and to resolve this effect. When you draw this face-up card: Special Summon 1 "re:zero" monster from your hand, also, you can Normal Summon 1 "re:zero" monster in addition to your Normal Summon or Set this turn. You can only activate 1 "re:zero - Tree-Cutting Red Herring" effect per turn. ATK 1630/DEF 1100re:zero - Dragonic Shark FIRE, Level 4 Fish/Effect When this card is Normal Summoned: Shuffle 1 "re:zero" card you control or in your hand into your Deck face-up. You must control this face-up card to activate and to resolve this effect. When you draw this face-up card: Special Summon it in face-up Defense Position, then, if the top card of your Deck is face-down, you can Special Summon 1 face-up "re:zero - Dragonic Shark" from your Deck in face-up Defense Position. ATK 1890/DEF 200[/spoiler] [spoiler=S/T Support]Infinite Void - re:zero Field Spell CardWhen your opponent activates a Field Card, this card is not destroyed. When this card is activated, if your opponent controls a face-up Field Card, that card is not destroyed. During each player’s Standby Phase: The turn player shuffles 1 card from their hand into their Deck face-up, then draws 1 card. When a “re:zero” card(s) is shuffled into either player’s Deck face-up, place Minus Counters on this card equal to your opponent’s cards in the hand and on the field. Face-up “re:zero” monsters gain 10 ATK and DEF for each Minus Counter on this card. Once per turn during either player’s Main Phase: The turn player can remove any number of Minus Counters from this card; that player selects 1 face-up monster from their Deck whose Level is equal to the number of Minus Counters removed, and places it on top of their Deck. While this card has 3 or more Minus Counters on it, it is unaffected by other card effects.[/spoiler] [spoiler=The Extra Deck]re:zero - Black Hole Dragon DARK, Rank 5 Dragon/Xyz/Effect 3 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; attach that monster to this card as Xyz Material, and if it was an Xyz Monster with Xyz Material, this card gains 200 ATK for each Xyz Material attached to that monster. This card gains effects depending on the number of Xyz Material attached to it that were originally Xyz Monsters. • 1 or more: During your Draw Phase, if the top card of your Deck is face-down, instead of conducting your normal draw: You can attach the top card of your Deck to this card as Xyz Material, then reveal the top card of your Deck and shuffle it into your Deck face-up. • 2 or more: After damage calculation, if this card destroys an opponent’s monster by battle: Attach the destroyed monster to this card as Xyz Material instead of sending it to the Graveyard. • 3 or more: If this face-up card would be destroyed by an opponent’s card (either by battle or by card effect), you can detach 1 Xyz Material from this card instead.ATK 2560/DEF 2140[/spoiler] Obviously the set is nowhere near finished, but I figured I may as well post this. If anything here is overpowered, please let me know. Link to comment Share on other sites More sharing options...
Jmanvsyugioh Posted October 20, 2013 Report Share Posted October 20, 2013 Would've added pics :) Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted October 22, 2013 Report Share Posted October 22, 2013 The only thing I noticed at a quick glance is that: The "this card can miss the timing" thing is completely unneeded The ATKs are a little funny. 30, 60, etc. are not common stats. Not necessarily a bad thing. "The top card of your Deck must be face-down to activate and to resolve this effect." Confusing, not needed. "When your opponent activates a Field Card, this card is not destroyed. When this card is activated, if your opponent controls a face-up Field Card, that card is not destroyed." Defies game logic, could just be me. And I would consider we thinking/rewording the entire concept of "Infinite Void - re:zero." Gaining 10s of ATK, doing so equal to 10 X cards your opponent has, gives opponent effect that they can't really use half of. I mean, it seems like a lot of work to keep up with. I like the idea of a deck revolving around being in the deck face-up, though. As said by someone else, pics would be nice. Link to comment Share on other sites More sharing options...
UltimateIRS Posted October 23, 2013 Author Report Share Posted October 23, 2013 @TGM: The reason I put "this effect can miss the timing" on those particular cards is because I wanted the effects to be mandatory, but still be able to miss the timing. The reason I put stuff about the top card of the Deck being face-down is because I wanted to keep the set from being absolute bonkers with Convulsion of Nature. The great thing about putting this in Any Other Cards is that it gives me more freedom to make crazy convoluted effects. Which is actually much of what this set is for. The reason I do not include pictures in my cards is simply that I do not have pictures for my cards. Link to comment Share on other sites More sharing options...
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