Dark Fetus Posted October 30, 2013 Report Share Posted October 30, 2013 Just a set based on Zombie-type cards and support. Enjoy. [spoiler='Monsters'] [spoiler='Effect'] [spoiler='Minister of the Dead'] [spoiler='Lore'] This card is also treated as Zombie-type. When Summoned: Target 1 monster card, face-up, under your opponent's control. As long as this card remains face-up on the field, the targeted monster's effect is negated and the card cannot attack. [/spoiler] [/spoiler] [spoiler='Priest of the Dead'] [spoiler='Lore'] This card is also treated as Zombie-type. Once per Standby Phase: If your opponent has more monsters face-up on their side of the field than you, you may sacrifice 200 Life Points in order to banish 1 Zombie-type monster from your graveyard. This card gains 100 ATK for every card banished by this effect. [/spoiler] [/spoiler] [spoiler='Zye, the Devourer'] [spoiler='Lore'] When summoned, banish up to 6 monsters from your graveyard. This card gains 400 ATK for every card banished by this effect. [/spoiler] [/spoiler] [spoiler='Dr. Odd'] [spoiler='Lore'] Once per Standby Phase: You can sacrifice 2 Zombie-type monsters of the same level under your control from the field to your graveyard, in order to gain Life Points equal to 100x the level of the sacrificed cards. [/spoiler] [/spoiler] [spoiler='Grave Master'] [spoiler='Lore'] You can Special Summon this card from your graveyard by banishing monsters from your graveyard, whose total levels equal 6. When Special Summoned: Target one card in your opponent's graveyard. The targeted card is shuffled into the Deck. Banish all cards that would be sent to your opponent's graveyard, until the targeted card or a card with the same name is banished by this effect. This effect can only be activated once per duel. [/spoiler] [/spoiler] [Spoiler='Eerk, the Ever-Dying'] [spoiler='Lore'] If this card is destroyed as result of battle, you can sacrifice a Zombie-type monster from your hand to the graveyard, in order to shuffle this card into your deck. [/spoiler] [/spoiler] [/spoiler] [spoiler='Ritual'] [spoiler='Lord of Necromancy] [spoiler='Lore'] This card cannot be Normal Summoned, Special Summoned or Set. This card can only be Ritual Summoned with the effect of "Necromancer's Seal." This card is also treated as Zombie-type while on the field. When this card is Ritual Summoned, target 1 monster card in your graveyard, and Special Summon it face-up to the field. The targeted card is treated as a Zombie-type, and it's effect negated, until it leaves the field. [/spoiler] [/spoiler] [spoiler='King of the Dead'] [spoiler='Lore'] This card cannot be Normal Summoned, Set, or Special Summoned, by any means. This card cannot be selected as an Attack target by Zombie-type monsters. All Zombie-type monsters under your control gain 500 ATK and DEF. All Zombie-type monsters under your opponent's control lose 500 ATK and DEF. [/spoiler] [spoiler='Lore'] Used to Ritual Summon 1 "King of the Dead" from your hand to the field. Any card Ritual Summoned by this effect cannot be selected as an attack target until your next Draw Phase. [/spoiler] [/spoiler] [/spoiler] [/spoiler] [spoiler='Spell'] [spoiler='Field'] [spoiler='Plagued Land'] [spoiler='Lore'] All Zombie-type monsters gain 500 ATK and DEF. If a Zombie-type monster is to be sent to the graveyard as result of battle, send it, instead, to the top of your deck, then shuffle the deck. [/spoiler] [/spoiler] [spoiler='Necropolis'] [spoiler='Lore'] If a Zombie-type monster is to be sent to the graveyard, as either a result of battle or monster effect, shuffle it into its owner's deck, instead. [/spoiler] [/spoiler] [/spoiler] [spoiler='Other'] [spoiler='March of the Dead'] [spoiler='Lore'] If a Zombie-type monster under you control is destroyed as result of battle, Special Summon 2 Zombie-type monsters with the same or lower Level than the destroyed monster, from your hand, in face-up attack position. Each card summoned by this effect can attack twice the turn they were summoned. [/spoiler] [/spoiler] [/spoiler] [/spoiler] [spoiler='Trap'] [spoiler='Zombie Charge'] [spoiler='Lore'] Special Summon 2 Level 4 or lower Zombie-type monsters from your hand to the field. [/spoiler] [/spoiler] [spoiler='Deadly Ambush'] [spoiler='Lore'] Special Summon 2 Level 4 or lower Zombie-type monsters from your hand to the field. [/spoiler] [/spoiler] [spoiler='Infectious Bite'] [spoiler='Lore'] MUST be played directly from the hand. Play when you target a monster for attack with a Zombie-type monster. No battle damage is dealt. Take control of the targeted card. The targeted card is treated only as Zombie-type. If the card is removed from your side of the field, banish it. This card doesn't effect Zombie-type or Machine-type monsters. [/spoiler] [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Dark Fetus Posted November 15, 2013 Author Report Share Posted November 15, 2013 Added new monsters, spells, and traps Link to comment Share on other sites More sharing options...
JamieDeeRaw Posted November 16, 2013 Report Share Posted November 16, 2013 Gracias XD new cards hooray! Link to comment Share on other sites More sharing options...
Dark Fetus Posted November 21, 2013 Author Report Share Posted November 21, 2013 Thought: Should I make the "Infectious Bite" card into a Spell, or leave it as a Trap card? Link to comment Share on other sites More sharing options...
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