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An Epic Tale [10/?]


Azmot

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An archetype based on the complete manipulation of how the duel, or "story", progresses without resulting to a lockdown deck. It utilizes he power of niche effects combined with Archetype searching, with the component of realism preventing you from being able to stack your deck completely. The cards are very clear to me in description, however, if anyone suggests that I go ahead and add the lore, I will be happy to oblige. Based on the ratings, I will continue this archetype accordingly. Also, suggestions / criticisms are both welcome and encouraged, so please, comment below.
 
5/???
[spoiler=Monsters]

 
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[/spoiler]
 
2/???
[spoiler=Spells]
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[/spoiler]

2/???
[spoiler=Traps]

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[/spoiler]

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