SecondWar Posted November 5, 2013 Report Share Posted November 5, 2013 The Nightmare of Venom Field-Spell Card Monsters lose 1000 ATK for each Venom Counter on them. Destroy a monster it its ATK becomes 0 by this effect. During each player's End Phase, place 1 Venom Counter on each face-up monster, except "Venom" monsters, or "Vennominon, the King of Poisonous Snakes". Venom Naja EARTH/reptile/tuner level 4 ATK:1000/DEF:800 When you Normal or Special Summon a "Venom" monster, you can Special Summon this card from your hand. When you do, place 1 Venom Counter on all monster(s) Special Summoned to your opponent's side of the field. Venom Crunch EARTH/reptile level 8 ATK:2000/DEF:1800 There can only be 1 face-up "Venom Crunch" on the field. If you control a face-up "Venom" monster, you can Special Summon this card (from your hand). When this card is Special Summoned by this way, flip all face-down Defense Position monsters on the field into face-up Defense Position (Flip Effects are not activated at this time). When this card is face-up on the field, Monster Cards cannot be Set or flipped face-down. If a Monster Card would be Set, it must be Normal Summoned in face-up Defense Position. Venom Tri-Snake EARTH/reptile/synchro level 8 ATK:2200/DEF:2000 1 tuner + 1 or more non-tuner Reptile-type monsters Once per turn, during either's player turn, you can select 1 Reptile-type monster you control. Destroy it, and place Venom Counters on face-up monster(s) your opponent controls equal to level of destroyed monster. When this card is removed from the field, you can Special Summon 1 Reptile-type monster from your hand. Venom Dual-Snake EARTH/reptile/Xyz Rank 4 ATK:1900/DEF:1800 2 level 4 Reptile-type monsters Once per turn, during either's player turn, you can detach 1 Xyz Material from this card and select 1 Defense Position monster your opponent controls. Change it to face-up Attack Position (Flip Effects are not activated at this time), and place 1 Venom counter on it. When this card is removed from the field, you can Special Summon 1 Reptile-type monster from your hand. The Blood of Venom Continuous Trap Card Each time a monster is destroyed by the effect of "Venom" Card, gain life points equal to the level of destroyed monster x300. Link to comment Share on other sites More sharing options...
StarKnightJacobs Posted November 27, 2013 Report Share Posted November 27, 2013 Most of these cards are really awesome, But wow, Nightmare of Venom is kind of overdoing it a little. Most cards wouldn't be able to survive one turn with that field out with its effect alone. Add that with other effects, and you can't even move. Tri-snake should probably also be lowered to a your turn effect too. Other than that, everything looks pretty good. Link to comment Share on other sites More sharing options...
SecondWar Posted November 27, 2013 Author Report Share Posted November 27, 2013 Most of these cards are really awesome, But wow, Nightmare of Venom is kind of overdoing it a little. Most cards wouldn't be able to survive one turn with that field out with its effect alone. Add that with other effects, and you can't even move. Tri-snake should probably also be lowered to a your turn effect too. Other than that, everything looks pretty good. Regarding the tri-snake, if you read the effect of the card, it says "During either player's turn": You can use this effect during your opponent's batte phase, destroying 1 Venom monster when he is selected as attack target, and distribute Venom counters on the monster that attacked. Regarding Nightmare of Venom, I agree I exaggerated a bit with this effect. Link to comment Share on other sites More sharing options...
SecondWar Posted November 29, 2013 Author Report Share Posted November 29, 2013 While discussing, I thought in another card: Venom Warrior EARTH/reptile/level 4 ATK:1300/DEF:900 When this card is Summoned, you can Set 1 Normal Trap Card directly from your deck. Once per turn, you can send 1 Reptile-type monster from your deck to Graveyard, and select 1 Reptile-type monster in your Graveyard, Special Summon it, and destroy it during the End Phase (You can only use this effect once per turn). Link to comment Share on other sites More sharing options...
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