JamieDeeRaw Posted November 11, 2013 Report Share Posted November 11, 2013 Rank: 10 Wind [Samarai/Divine/Syncro] Can not be summoned once, sacrifice 3 samurai and or nim ninja type cards. Once on the field, attack boost 200 for every Dragon type card on your field. Fiend cards on opponents field lose 100 def. points and any dragon destroyed on opponents field are banished. ATK/4500 DEF/3000 What do you think of my first card creation, Im sure my recent cards are put together much better ad far as info goes, but the card is legible and passible to play, Ill submit Haydes cards soon ^_^. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 11, 2013 Report Share Posted November 11, 2013 Ok, I'll try to help. Good job posting this in the "other cards section", but it needs a TON of work. [Samurai/Divine/Synchro] (Not CAPS locked) Cannot be Special Summoned, except by Synchro Summon. When this card is Synchro Summoned, monsters you control gain 200 ATK for every Dragon-type monster on the field. Fiend-type monsters on opponent's side of the field lose 1000 DEF. Any Dragon-type monster destroyed on your opponent's side of the field are banished. I know I changed the effect some, but the grammar was bad and didn't make sense. Also, an 100 DEF weakening is a waste, so I upped it. I would consider changing it to ATK as well. The types are types of monsters, not cards. And they have a -type added to the end. Scrapped the tribute thing since it made no sense at all. Hope this helps you get started. Link to comment Share on other sites More sharing options...
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