Synchronized Posted November 19, 2013 Report Share Posted November 19, 2013 Star Seraph Enforcer LV4/LIGHT Warrior / Effect If this card is Special Summoned by the effect of a "Star Seraph" monster: You can add 2 "Star Seraph" monsters with different names from your hand to your Deck. This effect of "Star Seraph Enforcer" can only be activated once per turn. You can banish this card and 1 other LIGHT monster (from your Graveyard): Target 1 other "Star Seraph" monster in your Graveyard; Special Summon that target. This effect of "Star Seraph Enforcer" cannot be activated during the turn it is sent to the Graveyard. 1400/1000 Star Seraph Frontguard LV4/LIGHT Fairy / Effect When this card is Normal Summoned: You can add 1 "Seraph" Spell Card from your Deck to your hand. This effect of "Star Seraph Frontguard" can only be activated once per turn. If this card is used as Xyz Material for the Xyz Summon of a LIGHT monster: You can target 1 Spell/Trap Card on the field; destroy that target. 1100/1700 Star Seraph Glider LV2/LIGHT Fairy / Effect If this card is Special Summoned by the effect of a "Star Seraph" monster: You can add 1 "Seraph" Spell Card from your Deck to your hand. Once per turn: You can target 1 LIGHT monster you control; this card's Level becomes equal to that target's Level. 200/1400 Star Seraph Sentinel RK4/LIGHT Warrior / Xyz / Effect 2 Level 4 LIGHT monsters When this card is Xyz Summoned: It gains 300 ATK for each "Star Seraph" monster in your Graveyard or attached to it as Xyz Material. If this card would be destroyed: You can detach 1 Xyz Material from this card instead. 2100/1400 Seraph's Guidance Quick-Play Spell Card When a "Star Seraph" monster you control is targeted for an attack: You can Special Summon 1 Level 4 LIGHT monster from your Deck in face-up Defense Position. You can only activate 1 "Seraph's Guidance" per turn. Seraph Rejuvenation Quick-Play Spell Card If this card is sent to the Graveyard to activate the effect of a "Star Seraph" monster; you can draw 2 cards. You can only activate 1 "Seraph Rejuvenation" per turn. Seraph Order Quick-Play Spell Card Target 1 face-up "Star Seraph" monster you control; it gains 800 ATK. You can only activate 1 "Seraph Order" per turn. Link to comment Share on other sites More sharing options...
StarKnightJacobs Posted December 2, 2013 Report Share Posted December 2, 2013 Everything looks good here. I'm just not sure about Sentinel's ability. A monster that can hit 3000+ ATK easily and can survive destruction two times for free without penalty? That's a little crazy for something that only needs 2 Xyz Materials, especially if the only requirement is Attribute. Link to comment Share on other sites More sharing options...
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