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[Water]Water Mage of the Ancient Sea


NaZgUly

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You can discard 2 WATER monsters to Special Summon this card from your hand. Once per turn, you can banish 3 WATER monsters from your Graveyard to Special Summon 1 WATER monster with 6 stars or lower from your Deck.

 

This is a Summoning card(summon's other monsters).

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I don't think that the cost of discarding to summon, then banishing to special summon from the deck is worth all the trouble :S Sure, you could utilize Tidal in some way, but given that this card is not a Tuner, there really isn't much practicality. You could get out a level 6 beater but then this card would be stranded. You could get out a level 4 Tuner, but It'd be hard to imagine what Synchro you'd have to be in sync with your now-banished water monsters. Sure, there's still the Normal Summon, but that would be unlikely since you just removed your hand from play :S

 

I think this needs a bit of work. Here's a suggested effect:
 

 

You can Special Summon this card by sending 1 WATER monster from your hand to the Graveyard. You can banish 2 WATER monsters from your Graveyard to Special Summon 1 Level 6 or lower WATER monster from your Deck. Its effects are negated until the End Phase. The effect of "Water Mage of the Ancient Sea" can only be activated once while this card is face-up on the field.

 

This way, you can end up using your Normal Summon again, banishing Tidal (probably) and getting out two level 6 monsters  and possible a level 6 Xyz. 

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