rifall Posted November 28, 2013 Report Share Posted November 28, 2013 I've been trying to power up my archetype a little bit more. It still shares the same idea and play-style that it sported on my first post, which has now apparently been buried by others' awesome creativity. Since then, I've been tweaking effects, stats, and even names and art. Why exactly? Well, after using a simulator to test the deck out, it wasn't that consistent. In fact, it sucked in terms of consistency. So, I set out to add that without taking anything away or adding anything. It's still a 20 card set. So here it is. Cemetery Agents: V1.1 Link to comment Share on other sites More sharing options...
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