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Soul-Bound


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Soul Advance

Continuous Spell

You can only control 1 "Soul Advance". Destroy this card if you do not control a "Soul-Bound" Monster. When this card is activated: You may Special Summon up to 2 "Wandering Soul-Bound" Monsters from your deck with different names, and if you do, negate this card's other effects until the End Phase. You may Tribute 1 "Soul-Bound" monster you control; Special Summon 1 "Sou-Bound" monster with a higher level and the same type as the tributed monster from your deck. You may only Activate this effect of "Soul Advance" once per turn.

 

Soul Crash

Normal Spell

Tribute 3 Monsters you control, including 1 "Soul-Bound" monster; Special Summon 1 "Corrupted Soul-Bound" Monster from your Extra Deck with 1 of the monsters you tributed in its text. You cannot declare an attack the turn you activate this card.

 

Wandering Soul-Bound Priestess - EARTH

***

Spellcaster/Effect

Once per turn: You may target 1 card on the field; That target cannot be banished, returned to the hand, deck, or Extra Deck once this turn.

ATK/1000 DEF/1700

 

Wandering Soul-Bound Hermit - EARTH

***

Warrior/Effect

Once per turn: You may banish two monster from your graveyard; This card gains 300 ATK until the end of the Battle Phase.

ATK/1700 DEF/1000

 

Radiant Soul-Bound Priestess - LIGHT

*****

Spellcaster/Effect

While you control a "Soul-Bound Hermit" Monster: This card cannot be banished or returned to the hand or deck by card effects. Once per turn, during either player's turn: You may target 1 card on the field; Banish that target until your opponent's next End Phase.

ATK/1600 DEF/2400

 

Radiant Soul-Bound Hermit - LIGHT

*****

Warrior/Effect

While you control a "Soul-Bound Priestess" Monster:  This card cannot be destroyed by battle. Once per turn: You may banish one card from your graveyard; During the End Phase of your next turn, add that banished card to the top of the deck.

ATK/2400 DEF/1600

 

Reborn Soul-Bound Priestess - LIGHT

*******

Spellcaster/Effect

While you control a "Soul-Bound Hermit" Monster: This card cannot be banished or returned to the hand or deck by card effects. Once per turn: You May Target 1 card on each side of the field; Banish Each Target, then gain 800 Life Points. 

ATK/2100 DEF/2700

 

Reborn Soul-Bound Hermit - LIGHT

*******

Warrior/Effect

While you control a "Soul-Bound Priestess" Monster: This card cannot be destroyed. When this card Destroys a Monster by battle: You may Target 1 Card on the field, except this card; It cannot be destroyed by card effects as long as this card is face-up on the field.

ATK/2700 DEF/2100

 

Perfect Soul-Bound - Judgment - LIGHT

**********

Spellcaster/Effect

This card is also treated as a Warrior-Type monster. Cannot be Normal Summoned/Set. Can only be Special Summoned by Tributing 2 Level 7 or higher LIGHT "Soul-Bound" Monsters with different Types, and its own effect, and cannot be Summoned by other ways. This card cannot be destroyed, banished, or returned to the Hand or Deck, except by its own effect. Once per turn: You may banish your hand; Banish all cards on the field and in each graveyard, and your turn ends. During your Next Standby Phase after this card was banished, Special Summon it, and Gain 2000 Life Points.

ATK/3900 DEF/3900

 

Corrupted Soul-Bound Priestess - DARK

********

Spellcaster/Fusion/Effect

This card cannot be Special Summoned, Except by the effect of "Soul Crash" when you tribute a "Soul-Bound Priestress" Monster and cannot be Summoned other ways. This card cannot be removed from the field, except by being destroyed. Once per turn: You may banish all cards in your hand to target a number of cards on the field equal to the number of cards you banished; Banish those targets, then draw 1 card, and if you do, your turn ends.

ATK/2400 DEF/3300

 

Corrupted Soul-Bound Hermit - DARK

********

Warrior/Fusion/Effect

This card cannot be Special Summoned, Except by the effect of "Soul Crash" when you tribute a "Soul-Bound Hermit" Monster and cannot be Summoned other ways. This card cannot be Banished or Returned to the Extra Deck. Once per turn: You may banish all cards in your hand to Target a Number of Cards in your graveyard equal to the number of cards you banished; Banish those cards, and this card gains 200 ATK for each card you banished. If this card destroys a Monster by Battle the turn you activate this effect: You may target 1 card banished for the cost, and 1 card Banished by the effect; Add the Targets to your Hand, but you cannot use them for the rest of the turn.

ATK/3300 DEF/2400

 

Guh...will tweak and improve later, but wanted to get the idea out there. Fixes on anything appreciated.

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