spoderman Posted December 9, 2013 Report Share Posted December 9, 2013 [spoiler=Dreams Do Come True!] Dreams Do Come True! Counter Trap If a S/T card is activated which includes a cost that would cause you to lose 2000 Life Points or less, inflict damage to your opponent equal to the cost. [/spoiler] [spoiler=Broken Dreams] Broken Dreams Counter Trap If your opponent activates a Trap card which would send a monster to the Graveyard: pay 1000 Life Points, then negate that Trap card and destroy it. If this card's effect is negated by your opponent's Counter Trap, inflict 1000 damage to your opponent when this card is sent to the Graveyard. [/spoiler] [spoiler=The Pier of Dreams] The Pier of Dreams Continuous Trap During each of your Standby Phases, pay 500 Life Points or destroy this card. Once per turn, during either player's turn, if your opponent would Special Summon a level 4 monster, you can pay 1000 Life Points: destroy that monster. [/spoiler] [spoiler=The Pond of Dreams] The Pond of Dreams Trap If a monster would be Special Summoned from the Extra Deck, pay 1000 Life Points: negate its Summon and return it to the Extra Deck, then banish one Material used for its Summon. [/spoiler] Tell me what you think, I accept and consider all criticism. Link to comment Share on other sites More sharing options...
spoderman Posted December 10, 2013 Author Report Share Posted December 10, 2013 bump Link to comment Share on other sites More sharing options...
spoderman Posted December 11, 2013 Author Report Share Posted December 11, 2013 bump Link to comment Share on other sites More sharing options...
spoderman Posted December 20, 2013 Author Report Share Posted December 20, 2013 bump Link to comment Share on other sites More sharing options...
Kwisatz-Haderach Posted December 20, 2013 Report Share Posted December 20, 2013 "You can activate this card when a card whose activation would require you to pay 2000 or less Life Points as cost is activated. Inflict Effect Damage to your opponent's Life Points equal to the amout of Life Points you paid." or "Chain this card to a card's activation that requires you to pay 2000 or less Life Points as cost. Inflict Effect Damage to your opponent's Life Points equal to the amout of Life Points you paid." "When your opponent activates a Trap Card that would send a monster to the Graveyard: pay 1000 Life Points; Negate that Trap card and destroy it. If this card's effect is negated by your opponent's Counter Trap, inflict 1000 damage to your opponent's Life Points." "During each of your Standby Phases, pay 500 Life Points or destroy this card. Once per turn, during either player's turn, when your opponent Special Summons a level 4 monster: You can pay 1000 Life Points; destroy that monster. " "When a monster would be Special Summoned from the Extra Deck: Pay 1000 Life Points; negate its Summon, and if you do, return it to the Extra Deck, also banish 1 monster that was used as Material for its Summon." Link to comment Share on other sites More sharing options...
spoderman Posted December 20, 2013 Author Report Share Posted December 20, 2013 OCG fix appreciated, although I don't think I'll be adding this : "When your opponent activates a Trap Card that would send a monster to the Graveyard: pay 1000 Life Points; Negate that Trap card and destroy it. If this card's effect is negated by your opponent's Counter Trap, inflict 1000 damage to your opponent's Life Points." The whole idea behind this card is to make it a finite end-of-chain card. Paying 1000 LP, it becomes essentially a Seven Tools that chains only to specific traps, and 1000 damage really isn't worth letting my monster be destroyed. I will however get to fixing the text as soon as I can Link to comment Share on other sites More sharing options...
Ludisir Posted December 20, 2013 Report Share Posted December 20, 2013 Of this entire set I only have an issue with "The pier of dreams". The cost is a bit much in my opinion, since this card would be good for about 5 turns of negating 1 summon assuming you had no LP gain and didn't lose over 500 LP from additional effects or battle. Also I think pond of dreams is really powerful, but not quite overpowered. Link to comment Share on other sites More sharing options...
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