jujumaster4 Posted December 11, 2013 Report Share Posted December 11, 2013 This is my first time making an archetype, so this is probably broken, but I had loads of fun making it, so I thought I'd share it. xD Monsters: [spoiler='Spoiler'] Lore: "You can place up to 2 Judgment Counters on this card; if you do, its level decreases by 1 for every Judgment Counter you placed." Lore: "If an "Altar" monster you control is destroyed by battle, you may place 1 Judgment Counter on the card that destroyed it." Lore: "You take no Battle Damage from battles involving this card if you control another face-up "Altar" monster. When this card is destroyed, you can pay 2000 Life Points; if you do, place 1 Judgment Counter on every card on the field. While in the Graveyard, this card cannot be moved by the effects of anything other than an Altar monster." Lore: "When this card declares an attack, place 1 Judgment Counter on any card on the field." Lore: "Tribute 1 LIGHT "Altar" monster during each of your Standby Phases or destroy this card. Once per turn, during either player's turn, you can reduce this card's ATK by 1000 and place 2 Judgment Counters on it to target and negate the effects of one card. If you do, place 1 Judgment Counter on that card." Lore: "While you control this face-up card, "Altar" monsters you control (except this card) cannot be targeted by card effects. You can Tribute this card to place 1 Judgment Counter on every Spell and Trap Card on the field." Lore: "This card cannot be Normal Summoned or Set. This card can be Special Summoned (from your hand) by banishing 2 DARK "Altar" monsters from your Graveyard. When this card is successfully Special Summoned, destroy 1 card on the field that has a Judgment Counter on it." Lore: "This card cannot be Normal Summoned or Set. This card can be Special Summoned (from your hand) by banishing 2 LIGHT "Altar" monsters from your Graveyard. When this card is successfully Special Summoned, gain 200 Life Points for every Judgment Counter on the field." Lore: "This card's Attribute is also treated as DARK. This card cannot be Normal Summoned or Set. This card can only be Special Summoned (from your hand) by banishing 2 LIGHT and 2 DARK "Altar" monsters from your Graveyard. This card is not affected by the effects of cards that have 1 or more Judgment Counters on them." Lore: "This card can only be Ritual Summoned by the effects of the Ritual Spell Card "Sacrifice to the Gods". Once per turn, you can place 1 Judgment Counter on every card on the field (except this card). You cannot conduct your Battle Phase the turn you activate this effect. If this card battles with a card that has 1 or more Judgment Counters on it, destroy that card before the Damage Step." [/spoiler] Spells (now the Judgment Counters will make sense): [spoiler='Spoiler'] Lore: "During the End Phase of each player's turn, all cards (except this card) that have 3 or more Judgment Counters on them have their effects negated and are destroyed. If this card would be destroyed, you can remove 2 Judgment Counters from it instead." Lore: "Place 1 Judgment Counter on every card that you control; if you do, halve the ATK of one face-up monster your opponent controls." Lore: "Place 2 Judgment Counters on one card your opponent controls and 3 Judgment Counters on one card you control that isn't 'Divine Judgment'." Lore: "This card is used to Ritual Summon "Altar of the Gods". Banish 1 of each of the following monsters from your side of the field: 'Altar of Blood', 'Altar of Healing', and 'Altar of Judgment'." Lore: "The equipped monster gains 600 ATK for every Judgment Counter on it. During the End Phase, place 1 Judgment Counter on both the equipped monster and this card." Lore: "Decrease the ATK of every face-up monster on the field with 1 or more Judgment Counter(s) on it by 500." [/spoiler] Traps: [spoiler='Spoiler'] Lore: "Remove any number of Judgment Counters from the field from cards of your choice; if you do, you can Special Summon (from your hand) one "Altar" monster whose level is equal to the number of Judgment Counters you removed." Lore: "Negate the activation of a Spell or Trap Card that has 1 or more Judgment Counter(s) on it, and if you do, destroy it." Lore: "When a card that you control is destroyed by the effect of "Divine Judgment", you can draw one card." [/spoiler] I appreciate all feedback! :) Link to comment Share on other sites More sharing options...
-Noel- Posted December 11, 2013 Report Share Posted December 11, 2013 First of all pls put a card's lore (its effect) under each of your card (u can see other members' topic that how they do about it. If u do so other members that want to review and give some useful opinion to u will analyze your cards' effect and review it easier For the first cards set, that's nice, don't worry about balance since I think u made it well-balanced, also your OCG (Original Card Grammar) are quite well, just a few errors that u can learn and fix them later, keep this up ;) Link to comment Share on other sites More sharing options...
jujumaster4 Posted December 11, 2013 Author Report Share Posted December 11, 2013 Thank you for the tips, I've put the lore for each card beneath each image. :) I'm glad (and a tiny bit surprised) you think this is pretty good. :P Link to comment Share on other sites More sharing options...
-Noel- Posted December 11, 2013 Report Share Posted December 11, 2013 Yea it's really great for a first created cards. To be honest, unlike u, my first cards set is very failed, well I have to learn many things from this site before creating my second and most successful archetype (my sig :)) Link to comment Share on other sites More sharing options...
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