JustAddMilk™ Posted December 19, 2013 Report Share Posted December 19, 2013 I wanted to make a set that messes with the game mechanics a little bit, so I came up with this! I was to make it actually playable too. Some consistent things -Monsters Special Summon when returned to the Graveyard -Effects usually only work till the opponents End Phase -All quite weak because they can quickly swarm Ideas -Making Spell/Trap zones Monster Zones & Vice Versa -Negative effects from opponents drawn face-up cards -Switching atk and def. -Messing with phases of a turn. The 'V'th Dimension! This card adds a new 'dimension' into the game! Shuffling cards face-up into your deck, and then getting different effects from them! [spoiler=Card!] [/spoiler] Quantum Blatherskite Makes monsters summon on the opposite side of the field! Also searches other Quantum monsters. [spoiler=Card] [/spoiler] Quantum Cygnus Switches your Graveyard & Banished pile! Can quickly swarm Quantum Monsters [spoiler=Card!] [/spoiler] Quantum Parrot Can Synchro Summon with any monsters that do not have to be the right level! [spoiler=Card!] [/spoiler] Quantum Felis Makes Spells and Traps activate on the other side of the field! [spoiler=Card!] [/spoiler] Quantum Lacertilia Places stuff face-up in your deck or banishes a face-up card in your deck [spoiler=Card] [/spoiler] Link to comment Share on other sites More sharing options...
Ludisir Posted December 20, 2013 Report Share Posted December 20, 2013 The 'V'th Dimension!: First off, I'm going to say that this card should be a field spell. "Face-up cards in the deck are unaffected by cards and effects on the field and in either graveyard except effects of Quantum cards" there are some OCG issues here. And how would these face-up cards in the deck work with convulsion of nature? Quantum Blatherskite: No type or stats. This card needs changing as it essentially makes it so your opponent can't do anything except to set a monster that turn, and play whatever spell/traps they can. Quantum Cygnus: Not sure what to think about this card. Quantum Parrot: Way too powerful, please scale back the effect. Quantum Felis: OCG issues and too strong; stops the opponent from doing anything spell/trap wise, they can't even set to attempt to bypass this effect. This deck needs a lot more thinking and reworking done about it. It is a very confusing and is a way too strong of a deck that turns any kind of plays done by your opponent a plus for you and a minus for them, with very little counter play available except for a dark hole or an already active skill drain. Link to comment Share on other sites More sharing options...
JustAddMilk™ Posted December 20, 2013 Author Report Share Posted December 20, 2013 The 'V'th Dimension!: First off, I'm going to say that this card should be a field spell. "Face-up cards in the deck are unaffected by cards and effects on the field and in either graveyard except effects of Quantum cards" there are some OCG issues here. And how would these face-up cards in the deck work with convulsion of nature? Quantum Blatherskite: No type or stats. This card needs changing as it essentially makes it so your opponent can't do anything except to set a monster that turn, and play whatever spell/traps they can. Quantum Cygnus: Not sure what to think about this card. Quantum Parrot: Way too powerful, please scale back the effect. Quantum Felis: OCG issues and too strong; stops the opponent from doing anything spell/trap wise, they can't even set to attempt to bypass this effect. This deck needs a lot more thinking and reworking done about it. It is a very confusing and is a way too strong of a deck that turns any kind of plays done by your opponent a plus for you and a minus for them, with very little counter play available except for a dark hole or an already active skill drain. Yes, It's not easy doing grammar with all these new and weird effects xD. You cant control convulsion of nature while you have The 'V'th Dimension on the field. Also I have a different field spell in mind. I like it continuous :p Oops, Blatherskites info didn't show up, don't know why. Cygnus just swaps your grave and banished zone. How is parrot too powerful? Ill try to improve Blather and Felis. (Also its meant to be confusing :D!) Link to comment Share on other sites More sharing options...
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