Origin 뮤 Posted December 21, 2013 Report Share Posted December 21, 2013 1 "Lightsworn" Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 Life Points; send 1 LIGHT monster from your Deck to the Graveyard and return 1 face-up card your opponent controls to the hand. When this card is destroyed: You can Special Summon 1 "Lightsworn" monster from your Graveyard, except "Uriel, Lightsworn Ark". During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. Link to comment Share on other sites More sharing options...
PinesolOfChaos Posted December 22, 2013 Report Share Posted December 22, 2013 The card seems decent, but for the special summon on destruction effect, you should make it "You can Special Summon 1 LIGHT monster from your Graveyard, except Uriel, Lightsworn Ark" just so it can't infinite loop itself. Other than that, it seems fairly balanced. Link to comment Share on other sites More sharing options...
Origin 뮤 Posted December 22, 2013 Author Report Share Posted December 22, 2013 The card seems decent, but for the special summon on destruction effect, you should make it "You can Special Summon 1 LIGHT monster from your Graveyard, except Uriel, Lightsworn Ark" just so it can't infinite loop itself. Other than that, it seems fairly balanced. Thanks for the comment and review. I have made the correction :D Link to comment Share on other sites More sharing options...
razzy Posted December 22, 2013 Report Share Posted December 22, 2013 Even with a that fix I feel it is a little too OP. Not that it is totally broken, but the fact the effect doesn't target, and give helps you set up for JD/gives you a free one when it's destroyed. I'd rather see it just Special Summon 1 Lightsworn, or maybe even 2 Level 4 or lower. That way your still getting something back. Especially since it doesn't even have to be destroyed by an opponent's card effect. The only ocg error I really see right now is it should be "return 1 face-up card your opponent controls to the hand." Link to comment Share on other sites More sharing options...
Origin 뮤 Posted December 22, 2013 Author Report Share Posted December 22, 2013 Even with a that fix I feel it is a little too OP. Not that it is totally broken, but the fact the effect doesn't target, and give helps you set up for JD/gives you a free one when it's destroyed. I'd rather see it just Special Summon 1 Lightsworn, or maybe even 2 Level 4 or lower. That way your still getting something back. Especially since it doesn't even have to be destroyed by an opponent's card effect. The only ocg error I really see right now is it should be "return 1 face-up card your opponent controls to the hand." How can it give you a free judgment dragon when it dies? Judgment Dragon can't be special summoned from the grave Link to comment Share on other sites More sharing options...
razzy Posted December 22, 2013 Report Share Posted December 22, 2013 How can it give you a free judgment dragon when it dies? Judgment Dragon can't be special summoned from the grave Oops! That's what I get for not looking a card up 100% of the time! So it can help set up for it but not actually just summon it. So not as bad, since to do that you'd need to spend 2k (1k for this things eff and 1k for JD eff). Link to comment Share on other sites More sharing options...
Origin 뮤 Posted December 22, 2013 Author Report Share Posted December 22, 2013 Oops! That's what I get for not looking a card up 100% of the time! So it can help set up for it but not actually just summon it. So not as bad, since to do that you'd need to spend 2k (1k for this things eff and 1k for JD eff). But I do see your point. I will limit it to 1 Lightsworn monsters, because bringing two Level 4 or lower LIGHT monsters can just be like 1 Raiden and a Wulf and then suddenly you have another Uriel on your hands. Link to comment Share on other sites More sharing options...
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