ZephyrTFF Posted December 31, 2013 Report Share Posted December 31, 2013 Not sure what I did with this...But Meh..Made some Cards...Now I'll show you them. Woo. I own none of the Artwork on these Cards. Hono Description: This Monster cannot be Destroyed by Fire Monsters, and Cannot be Destroyed by Monsters with a Level lower than 5. This Monster Attack and Defence is Determined by How many Fire Monsters are on the Field, Each Fire Monster Equals 2000 Attack/Defence. Kaze Description: This Monster cannot be Destroyed by Wind Monsters, and Cannot be Destroyed by Monsters with a Level lower than 5. You may Target 1 of your Opponent's Monsters and Bring them back into your Opponent's Hand. This Effect can only be used Once Per Turn, and this Monster cannot attack the Turn the Effect is Used. Hason Description: This Monster cannot be Destroyed by Dark Monsters, and Cannot be Destroyed by Monsters with a Level lower than 6. Once Per Battle Phase, This Monster can Destroy 1 of Your Opponent's Monsters, Inflicting Piercing Battle Damage. Every time you use this Effect, You Lose 1000 Lifepoints. Monsters Destroyed by this effect are Removed from the Duel. Hikari Description: This Monster cannot be Destroyed by Light Or Dark Monsters, and Cannot be Destroyed by Monsters with a Level lower than 6. Once while this Monster is face up on the Field, You can target all of your Opponent's Monsters, and Bring them to Face up Attack Position. They Cannot attack while this Monster is on the Field. Mizu Description: This Monster cannot be Destroyed by Water And Fire Monsters, and Cannot be Destroyed by Monsters with a Level lower than 6. You may Target 1 of your Opponent's Monsters that have a Level lower than 5, and Take Control of that Monster for as many turns as this Monster is on the Field. The Controlled Monster's Attack is Doubled. First Extra Deck monster Komando Description: 5 Level 10 Monsters Once per Turn, You may Detach 1 Xyz Material for this Effect - Destroy an opponent's Monster Whose Level is less than 5, And Gain Life points equal to that Monster's Attack. When thisCard is targeted by a Trap/Spell Card Effect, Negate the Effect, and if you do, Detach 1 Xyz Material. Kaminari Description: Great Beast - Mizu + Great Beast - Hason + Great Beast - Hono + Great Beast - Kaze + Great Beast - Hikari. When this Monster is Summoned, You Automatically Win the Duel. Only Spell Card (Field) Ancient Realm Description: All "Great Beast" monsters gain 1000 Attack and Defense. Summoner Of God's Description: This Monster cannot be Destroyed by Trap Card Or Spell Card Effects. Tribute this Card to Special Summon 1 "Great Beast" Monster from your Hand. When this Card is Sent to your Graveyard, Pay 1000 Life points, And If you did not use this Monster's Effect, Special Summon 1 "Great Beast - Hason" from your Hand or Deck. Reaper of Souls Description: When this Card is Summoned, Pay 1000 Life Points. This Monster Gains 1000 attack For each Great Beast Monster you have on your field. When this Card is sent to your Graveyard, Special Summon 1 Great Beast - Hono from your Hand or Deck. I am open to suggestions for how to make these cards Better if they were real. Link to comment Share on other sites More sharing options...
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