ShiosaiIke Posted December 31, 2013 Report Share Posted December 31, 2013 Entirely Anti-Number, in a manner similar to how the Meklord Emperors are Anti-Synchro. Cannot be Normal Summoned/Set. Can only be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When an effect of a "Number" Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, Special Summon this card from your hand. Other monsters you control cannot declare an attack. This card cannot be targeted by the effect(s) of "Number" monsters. Once per turn: You can discard 2 monster cards to target 1 face-up "Number" monster your opponent controls; Detach all Xyz Material from that monster, and if you do, that monster cannot activate any effects for the rest of this Duel. 2900 ATK / 2100 DEF Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted December 31, 2013 Report Share Posted December 31, 2013 The price for detach is a bit much. Maybe detach all Xyz Materials from all monsters on the field? Maybe. Link to comment Share on other sites More sharing options...
TIBONE LUIS Posted December 31, 2013 Report Share Posted December 31, 2013 I agree with Vizor, accept I think it should be a card for a card. Discard a card, detach all xyz material from that monster. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted December 31, 2013 Report Share Posted December 31, 2013 Maybe even negate effects in grave and field too. Pesky C101 and other cards. Link to comment Share on other sites More sharing options...
TIBONE LUIS Posted December 31, 2013 Report Share Posted December 31, 2013 I think it's effect should be "Burn all XYZ and Synchro cards for eternity." personally. Lol Link to comment Share on other sites More sharing options...
ShiosaiIke Posted December 31, 2013 Author Report Share Posted December 31, 2013 Altered it's effect, now there is lest cost and more effect; if a number monster has all it's XYZ material detached by this card, that number cannot activate any abilities whatsoever for the rest of the duel. (Meaning cards that give numbers effects would be a waste, since that number could not activate the effect.) Link to comment Share on other sites More sharing options...
death00 Posted December 31, 2013 Report Share Posted December 31, 2013 don't you think this is a little op for a level 1, especially the atk, level 1 atk is usually around 500, the atk for this card is a level 5's atk, same with the def. I'd recommend making this card level 5 to suite it's atk and def. Link to comment Share on other sites More sharing options...
ShiosaiIke Posted December 31, 2013 Author Report Share Posted December 31, 2013 This card is based quite heavily around the Meklord Emperors, which are level 1 but have 2500 ATK/DEF. I upped the attack, but reduced the defence by the same ammount, meaning that the combined ATK/DEF of this card is the same as the combined ATK/DEF of the Meklord emperors: 5000. I was originally going to give it an ability that made it treated as a monster with more level or rank, but I decided against it. If I get another review (That is a legitimate review and not some attempt by a troll) that says it's level is too low, then I'll definitely change it, but for now I'll leave it like that. Link to comment Share on other sites More sharing options...
death00 Posted January 1, 2014 Report Share Posted January 1, 2014 well, i'm insulted that you consider me a troll, i'm the same level member as you, and i'm not trying to upset anyone Link to comment Share on other sites More sharing options...
Netami09 Posted January 1, 2014 Report Share Posted January 1, 2014 I think that if this card COULD be Normal Summoned, it would have to be level 7 or 8, but since it isn't able to be Normal Summoned, level 1 is fine (especially since it's based off of Meklords, who have high stats for low level monsters but are useless unless your opponent runs Synchros.) Much like Meklords, its effects only really useful against certain monsters (in this case Numbers.) I personally think that Numbers needed a counter anyway, seeing as some of them have no real way to be countered. Link to comment Share on other sites More sharing options...
ShiosaiIke Posted January 2, 2014 Author Report Share Posted January 2, 2014 Guardian fire, in think you misread my post. I wasn't referring to your post, I was saying if the [i]next[/i] post was an obvious attempt by a troll (which it wasn't) then i would ignore the post [i]after[/i] yours, because it would obviously be a waste of time. Your post was a very legitimate one, and I wasn't referring to it, nor you as a troll. For char the blade, that's exactly what I was trying to do, and I completely agree with you about the Anti-Numbers. This card alone could potentially bring Number 9: Dyson Sphere to its knees, which is a pain to do anything to since it negates attacks and re-attaches material when it runs out. Link to comment Share on other sites More sharing options...
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