Vision Magician Posted December 31, 2013 Report Share Posted December 31, 2013 Once per turn: You can place 1 Spell Counter on this card (max. 3). You can remove 2 Spell Counters from this card to target 1 of your banished monsters; Special Summon it. During either player's turn: You can remove 3 Spell Counters from this card to target 1 monster on the field; banish that target until the End Phase. Once per turn: You can change the battle position of this card. If this card is destroyed by your opponent's card (either by battle or by card effect): You can draw 1 card. Link to comment Share on other sites More sharing options...
Dog King Posted December 31, 2013 Report Share Posted December 31, 2013 Hmmz so you summon it turn 1 have a 2.2k defense and next turn if you keep it you get to ss any banished monster and when its destroyed you draw a card seems a bit op to me Link to comment Share on other sites More sharing options...
Slinky Posted December 31, 2013 Report Share Posted December 31, 2013 Agreed, the defense is way too high for a level 4 monster. Tone it down to like.. 1900 and remove the draw effect, and it will be pretty fair. Link to comment Share on other sites More sharing options...
Matches Posted December 31, 2013 Report Share Posted December 31, 2013 Although the defense doesn't bother me, I do agree that you should remove the draw 1 card part of the effect. Link to comment Share on other sites More sharing options...
Goldendragonslayer922 Posted December 31, 2013 Report Share Posted December 31, 2013 Yeah same with what they said maybe tone that defense down a bit and remove the draw 1 card. Link to comment Share on other sites More sharing options...
JellyNinja Posted December 31, 2013 Report Share Posted December 31, 2013 1900 would be good def and take the draw effect out. overall pretty good. Link to comment Share on other sites More sharing options...
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