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A New Archtype: Sky Magicians (5/?)


KingOfHearts

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I posted a card I made to Realistic Singles, then got inspired to expand upon it and create a larger Archtype. Here are the first few cards:

 

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[spoiler=Effect]This card can attack your opponent directly the turn it is Summoned. When this card inflicts damage to your opponent, select 1 card they control and shuffle that card into the Deck. During the next Standby Phase after this card was Summoned, its original ATK and DEF switch.[/spoiler]

 

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[spoiler=Effect]You can discard this card to add 1 "The Sky Palace" from your Deck or Graveyard to your hand. When this card is Summoned, you can check 1 set Spell or Trap card your opponent controls. During the next Standby Phase after this card was Summoned, its original ATK and DEF are switched.[/spoiler]

 

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[spoiler=Effect]Add 1 "Sky Magician" or "Sky Plane" card, except "Florencia, the Sky Plane", from your Deck to your hand. If you control a faceup "The Sky Palace" you can Special Summon a "Sky Magician" monster from your Deck instead. If you control a faceup "Sky Magician" Xyz monster, you can attach this card to it as an Xyz material instead of sending it to the Graveyard.[/spoiler]

 

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[spoiler=Effect]Each time a "Sky-Magician" is Summoned or "Sky Plane" card is activated, put 1 Sky Palace counter on this card. "Sky-Magician" monsters are unaffected by your opponent's Spell and Trap card effects during the turn they are Summoned. If this card would be destroyed, you can remove 2 Sky Palace counters from it instead. You can activate one of these effects per turn, depending on the number of Sky Palace counters on this card:
1: Spellcaster-type monsters you control gain 500ATK this turn.
3: Target 1 Spell or Trap card your opponent controls; shuffle that card into the Deck.
5 or more: Shuffle 1 "Sky Magician" from your Graveyard into your Deck, then add 1 "Sky Plane" card from your Deck to your hand.[/spoiler]

 

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[spoiler=Effect]2 Level 4 "Sky Magician" monsters
When your opponent activates a Spell or Trap card: You can detach 1 Xyz material from this card; Negate the activation of the Spell or Trap card and shuffle it into the deck. (This effect cannot be used during the turn it is Summoned.) During the next Standby Phase after this card was Summoned, its original ATK and DEF are switched.[/spoiler]

 

[spoiler=Image Credits]

All from DeviantArt

asuka111 for Margarette

pinkhavok for Michea

00AngelicDevil00 for Florencia

art-calavera for The Sky Palace

dron111 or Elisedd[/spoiler]

 

Themes of the Archtype: Switching ATK and DEF (as of now the monsters here benefit from the switch in that they become strong attackers, some of the next monsters will be more defense oriented), Shuffling cards into deck (both as a means to control opponent's field and as a cost), recycling spells as Xyz material (I thought it would be an interesting way to have Xyz monsters regain their effects, and have the spells do more as well).

 

Much more to come (probably going to aim for 15 or 20 cards, depending...), fixes and suggestions welcome.

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