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Intermediate Insect
EARTH / Insect / Gemini / Level 4 / 1900 / 700
This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect.
- This card is also treated as a LIGHT Machine-Type monster. Once, during either player's turn, you can banish 1 Continuous Spell Card you control to negate the activation of an opponent's Effect Monster's effect and destroy it.
 
Dianeedle Worm
EARTH / Insect / Gemini / Level 3 / 1500 / 600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect.
- This card is also treated as a WIND Psychic-Type monster. When your opponent Normal or Special Summons a non-Insect-Type monster, they send cards from the top of their Deck to the Graveyard equal to that monster's Level or Rank. When this effect is activated, if you do not control any face-up Continuous Spell Cards: add 1 "Larvaetech" Spell Card from the Deck to your hand; you can only activate this effect once while "Dianeedle Worm" is face-up on the field.
 
Cockroach General
EARTH / Insect / Gemini / Level 4 / 1800 / 900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect.
- This card is also treated as a DARK Warrior-Type monster. During the turn this card is Normal Summoned: You can Normal Summon 1 Gemini monster (from your hand or on your field) in addition to your Normal Summon/Set, except "Cockroach General".
 
Larvaetech - Petit Larva
EARTH / Insect / Tuner / Level 2 / 800 / 200
When you Normal Summon  an Insect-Type Gemini Monster: You can Special Summon this card (from your hand). An Insect-Type Synchro Monster that was Summoned by using this card as a Synchro Material Monster gains the following effect:
- While you control this face-up card, "Larvaetech" Spell Card(s) you control cannot be destroyed by card effects (if it/they would be destroyed while face-down, reveal it/them and then resolve the Chain).
 
Man-Eater Mantis
EARTH / Insect / Effect / Level 3 / 1450 / 600
When this card is Normal or Special Summoned, if you control a Gemini monster: Send 1 monster your opponent controls to the Graveyard. During either player's turn, if a Level/Rank 4 or lower Insect-Type monster(s) you control would be removed from the field by a card effect: You can banish this card from your hand to negate that effect, and if you do, destroy that card. You can only activate 1 effect of "Man-Eater Mantis" per turn and only once that turn.
 
Nobleman-Eater Mantis
EARTH / Insect / Effect / Level 6 / 2400 / 1200
You can only control 1 "Nobleman-Eater Mantis". Once per turn, by banishing an Insect-Type monster(s) from your hand, field or Graveyard, you can activate 1 of the following effects, based on the status of this card:
- 1, Face-Up: Flip up to 2 face-up non-Insect-Type monsters on the field face-down.
- 2, In Hand: You can Normal Summon this card without Tributing; if you do: add 1 Insect-Type Gemini Monster from your Deck to your hand.
- 2, In Graveyard, while you control no face-up Effect Monsters: Special Summon this card.
 
Larvaetech - Cocoon of Revolution
Continuous Spell Card
Insect-Type monsters you control gain 100 ATK. Once per turn, during either player's turn, when a player selects an attack or activates a card effect: You can Target 1 face-up Insect-Type monster you control and place it in the Spell/Trap Card Zone as a Continuous Spell Card. During your next Standby Phase, return it to the Monster Card Zone; if the returned monster was a Gemini Monster, it is treated as if it was Gemini Summoned.
 
Larvaetech - Marsh Laboratory
Continuous Spell Card
Insect-Type monsters you control gain 400 ATK. Negate the effect(s) of any Field Spell Card on the field; neither player can activate/Set Field Spell Cards. Once per turn, while you control an Insect-Type monster: You can Normal Summon 1 Gemini Monster you control. You can only control 1 "Marsh Laboratory".
 
Larvaetech - Incubator of Evolution
Normal Spell Card
Pick up the top 5 cards from your Deck and select 1 Insect-Type monster among them; add that target to your hand. Then, you can send any remaining Insect-Type monsters to the Graveyard and shuffle any remaining cards into the Deck. You can only activate 1 "Incubator of Evolution" per turn.
 
Immaculate Lite Moth
WIND / Insect / Synchro / Level 6 / 2600 / 2500
1 Insect-Type Tuner + 1 or more non-Tuner Gemini monsters
During the Standby Phase, if this card is face-up in the Spell/Trap Card Zone: Return it to the field; then you can add 1 Insect-Type monster from your Graveyard to your hand. If this face-up card in the Monster Card Zone is targeted by an opponent's attack or card effect: You can activate 1 of the following effects and, if you do, send this card to the Spell/Trap Card Zone as a Continuous Spell Card:
- Negate the attack and return the attacking monster to the hand.
- Negate the card's effect and banish it.

 

 

 

 

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