ShiosaiIke Posted January 7, 2014 Report Share Posted January 7, 2014 Basically, intended to be used for fillers when you don't have access to much else. All need Machine-Type monsters to be summoned. [spoiler="Guilded Mecha Hunter"] 3 Level 4 Machine-Type monsters Once per turn, You can detach 1 Xyz Material from this card: Negate the effects of all cards on the field (excluding this card), and if you do, if a monster you control attacks a Defense-position monster: Inflict piercing battle damage. These changes last until the End Phase. [/spoiler][spoiler="Guilded Mecha Chariot"] 2 Level 3 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Increase the Level of all monsters you currently control by 1. [/spoiler][spoiler="Guilded Mecha Superfortress"] 2 Level 4 Machine-type monsters Once per turn, you can detach 1 Xyz Material from this card to activate one of the following effects. * Other monsters you control are unaffected by other card effects, until your next Standby Phase. * Flip a coin, and apply the appropriate effect. Heads: Double the ATK of all monsters you control, until your next Standby Phase. Tails: Double the DEF of all monsters you control, until your next Standby Phase. [/spoiler] Link to comment Share on other sites More sharing options...
-Noel- Posted January 7, 2014 Report Share Posted January 7, 2014 Monsters for Xyz requirement didnt require capitalized, so it should be "X Level Y Machine-Type monsters" All cards are fine except for Chariot, at least make it can't use by Geargia or else it will be the broken archetype some question, does Hunter can detach any monster's materials? Link to comment Share on other sites More sharing options...
ShiosaiIke Posted January 8, 2014 Author Report Share Posted January 8, 2014 Accidentally forgot to put "from this card" in Hunter, it's only supposed to detach from itself. Also, I'm not sure on how to make Chariot unusable by the Geargia archetype, and I don't think there's any reasonable way of doing it without breaking the concept of the card. Link to comment Share on other sites More sharing options...
Kwisatz-Haderach Posted January 8, 2014 Report Share Posted January 8, 2014 1) Chariot is too broke, kinda super deck-thinner\searcher 2) where you fond these artworks? Link to comment Share on other sites More sharing options...
ShiosaiIke Posted January 8, 2014 Author Report Share Posted January 8, 2014 Please, if your going to say one of my cards is broken, please suggest a way to fix it. I don't see how its a 'super deck thinner' if, on it's own, it can only add a total of two monsters that are below a certain level to your hand. Link to comment Share on other sites More sharing options...
Kwisatz-Haderach Posted January 8, 2014 Report Share Posted January 8, 2014 you can't truly have 2 deck-search during the same turn by the same card...i would make 2 Level 3 Machine-Type Monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your deck to your hand. If this card is destroyed during the turn it was Summoned: add 1 Level 4 or lower Machine-Type monster from your deck to your hand. Link to comment Share on other sites More sharing options...
ShiosaiIke Posted January 8, 2014 Author Report Share Posted January 8, 2014 Fixed the error in hunter, and added an extra effect to chariot. (If you add two cards to your hand, you can't conduct your next draw.) Link to comment Share on other sites More sharing options...
Slinky Posted January 11, 2014 Report Share Posted January 11, 2014 Superfortress is badly written. If othe rmonsters you control are unaffected by card effects, they wouldnt have their own ATK/DEF bolstered by his effect. Also, you can always add "Except a "Geargia" monster" to the card text of Chariot. Although with Chariot, I suggest coming up with a different effect. Gear Gigant X exists and it does the same thing this card does. Link to comment Share on other sites More sharing options...
ShiosaiIke Posted January 13, 2014 Author Report Share Posted January 13, 2014 Altered the effects of all monsters. Link to comment Share on other sites More sharing options...
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