TIBONE LUIS Posted January 11, 2014 Report Share Posted January 11, 2014 3 Level 6 Machine-Type monsters As long as this card has Xyz material attached to it while this card is face-up on the field: Your opponent must reveal each card they set, before they set them. Once per turn, you may detach 1 Xyz material from this card: Target one face-down card, banish that target. If the banished card was a Spell or Trap Card: Your opponent must reveal their hand and discard a card of the same type. Link to comment Share on other sites More sharing options...
TIBONE LUIS Posted January 12, 2014 Author Report Share Posted January 12, 2014 Really, no comments? Bump for hope. Link to comment Share on other sites More sharing options...
BleuConviction Posted January 12, 2014 Report Share Posted January 12, 2014 So pretty much this lets you see everything the opponent has hidden in their Field/Hand. At first glance I like the card ( Art is good, Pretty balanced for requirements to summon, Effect) OCG is also great ( Although I'm not good for judging OCG) In Conclusion: 9/10 Link to comment Share on other sites More sharing options...
Oriannis Posted January 12, 2014 Report Share Posted January 12, 2014 An Interesting mechanic and one I am sure. However (brace your self for some constructive criticism), I must say that the ATK and DEF is too high for a card of this level (If it didn't have an Effect, it may be still to high). I also think the effect itself is slightly broken. Some suggestions: 1. Raise the Rank to something like 7/8 (If you want to stick with this effect) 2. Bring the Attack down but have a good defense. This will be more balanced something like 1000 ATK / 2900 DEF (Nothing as precise but you get the idea) 3. Maybe a compulsory XYZ detach at the end of each end phase? 4. Banish a bit to harsh? These are just my ideas. Someone may have better suggestions. Hope this helps :D Link to comment Share on other sites More sharing options...
TIBONE LUIS Posted January 12, 2014 Author Report Share Posted January 12, 2014 So pretty much this lets you see everything the opponent has hidden in their Field/Hand.At first glance I like the card ( Art is good, Pretty balanced for requirements to summon, Effect)OCG is also great ( Although I'm not good for judging OCG) In Conclusion: 9/10It only let's you see the cards your opponent sets. Not their hand. Thanks for the rating, it is highly appreciated.An Interesting mechanic and one I am sure. However (brace your self for some constructive criticism), I must say that the ATK and DEF is too high for a card of this level (If it didn't have an Effect, it may be still to high). I also think the effect itself is slightly broken. Some suggestions:1. Raise the Rank to something like 7/8 (If you want to stick with this effect)2. Bring the Attack down but have a good defense. This will be more balanced something like 1000 ATK / 2900 DEF (Nothing as precise but you get the idea)3. Maybe a compulsory XYZ detach at the end of each end phase?4. Banish a bit to harsh? These are just my ideas. Someone may have better suggestions. Hope this helps :DAnddo you think 4 material would even that all out because i have the stats set at those specific stats because of a set I'm working on.(MECH) And I might just add the compulsary just so it isn't OP or cheap, like any six samurai card pretty much. Lol Link to comment Share on other sites More sharing options...
Oriannis Posted January 12, 2014 Report Share Posted January 12, 2014 And do you think 4 material would even that all out because i have the stats set at those specific stats because of a set I'm working on.(MECH) And I might just add the compulsary just so it isn't OP or cheap, like any six samurai card pretty much. Lol 4 material may do it, if you can find 4 level 6 (I'm not being sarcastic here) I'm not that experienced with it so yeah Link to comment Share on other sites More sharing options...
TIBONE LUIS Posted January 13, 2014 Author Report Share Posted January 13, 2014 with the cards they have now I'd be suprised if they couldn't besides the harder it is to summon the more balanced it is. which is my ultimate goal. Link to comment Share on other sites More sharing options...
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