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Lucifer the Fallen One. yay or nay?


bird of dark justice

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3 level 8 Light Fairy monsters.
This card cannot be targeted. While this card has xyz material this card cannot be destroyed by card effects; this card can attack your opponent life points directly if so half its attack during damage calculation only.
Once per turn you can detach a xyz material to activate one of these effects once each:
· During either player's turn you can negate the activation of a card effect and destroy it.
· Return all your banished cards to the graveyard; you cannot summon this turn, and you cannot conduct your battle phase.
· Send one card you control to the graveyard, banish one card from your hand and add one card from your deck to your hand 
 
 
A new fairy card support err I mean Hyperion card support because why the hell not? Anyways my first card
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since this is english you should totally change the name to luther so you don't offend white people

 

In all seriousness, although the summoning condition is stupid, you should remove the following effects.

 

While this card has xyz material this card cannot be destroyed by card effects

· During either player's turn you can negate the activation of a card effect and destroy it.

· Send one card you control to the graveyard, banish one card from your hand and add one card from your deck to your hand 
 

Also, make sure to read this before further cardmaking.  OCG makes everything easier to judge when right.

 

Here's what I think this card should be; you don't have to take my word for jack, but what the hell.

 

3 Level 8 LIGHT Fairy-type monsters

This card cannot be targeted by card effects.  This card can attack your opponent directly, and if it does:  Halve this card's ATK during Damage Calculation.  Once per turn:  You can detach 1 Xyz Material from this card; Activate 1 of the following effects.  You can only activate each effect once while this card is face-up on the field.

  • Return all banished cards to their respective owner's Graveyards.
  • During your opponent's turn:  Negate the activation of a Spell/Trap card and destroy it.
  • Add 1 LIGHT monster from your Graveyard to your hand, except a card sent to the Graveyard by detaching it as an Xyz Material.
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