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Acropolis (Ritual Set)


Daigusto Sphreez

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Because Konami need to release more ritual monsters and because this is my idea, and because I was bored and have nothing better to do at 7am of course. 

Also not strictly complete, but all of the bones are there. Might just need a few more ritual choices. 

 

 

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Rarity: Ultra 

This card can be used to Ritual Summon any "Acropolis" Ritual Monster. You must also send "Acropolis" Normal Monsters from your deck, hand and/or field to the Graveyard whose total Levels equal the Level of the Ritual Monster you Ritual Summon. When an "Acropolis" Ritual Monster is destroyed and sent to your Graveyard; destroy this card, then (if possible) send 1 "Acropolis" Normal Monster from your Graveyard to your Deck. 

 

 

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Rarity: Super

When a face-up Spell/Trap card you control leaves the field: You can Set 1 "Acrop" Spell/Trap card from your Deck or Graveyard to your Spell & Trap Card Zone, and if you do; destroy 1 card on the field. You can only activate 1 "Chalice of Acrophobia" per turn. 

 

 

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Rarity: Common

When an "Acropolis" monster is summoned: You can add 1 "Acropbatics" from your Deck to your hand. Once per turn, if you control a face-up "Acropolis" monster, you can reveal 2 Normal "Acropolis" Monsters in your hand, shuffle 1 of them into your Deck, then draw 1 card. 

 

 

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Rarity: Secret/Ultimate 

This card can only be Ritual Summoned with the Continuous Trap Card, "Acropolis". When this card is Ritual Summoned: You can select 1 face-up monster your opponent controls; increase this card's DEF by it's ATK, then this card gains one of the following effects:
● All face-up monsters your opponent controls with less DEF than this card are shuffled into the owner's deck.
● Your opponent cannot Special Summon monsters with less ATK than this card's DEF.

 

 

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Rarity: Secret/Ultimate

This card can only be Ritual Summoned with the Continuous Trap card, "Acropolis". Once per turn, when your opponent activates a Spell/Trap Card, or Effect Monster's effect: You can banish 1 "Acrop" card from your field face-up, then activate 1 of the following effects:
● Negate the activation, then shuffle the card into your opponent's deck.
● Add 1 "Acrop" card from your Deck to your hand.
You can only use 1 "Flux of the Acropolis" effect per turn, and only once that turn.
 
 
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Rarity: Rare
This card can only be Ritual Summoned with the Continuous Trap Card, "Acropolis". When your opponent Special Summons a monster from the Extra Deck while you control a face-up "Acrop" Spell/Trap card: You can activate 1 of the following effects:
● Look at your opponent's Extra Deck, then select and banish 3 cards from it.
● Increase this card's ATK & DEF by the ATK & DEF of the Special Summoned monster, and if you do, this card is unaffected by that monster's effects.
 
 
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Rarity: Ultra
Cannot be Normal Summoned or Set. Can only be Special Summoned from your hand or Graveyard by banishing 1 "Acrop" Spell/Trap card and 1 Normal "Acropolis" Monster from your hand or field face-up. When summoned in this way: You can add 1 "Acropolis" from your Deck or Graveyard to your hand. Once per turn, when you Ritual Summon a monster: You can draw 1 card. 
 
 
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Rarity: Super Rare
 
 
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Rarity: Short Print Common
 
 
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Rarity: Short Print Common
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