Delibirb Posted February 20, 2014 Report Share Posted February 20, 2014 As many now know, the OCG will have a ruling change, in which both players can control a field spell without disrupting each other. There is a lot of discussion and debate on what field spell effects stack and what dont, but this isnt about that. These cards introduce something that the new mechanic makes possible, being field spells meant to be used together at once. [spoiler='Submerged Haven'] When this card is activated: you can activate 1 "Burning Machine" from your Deck on your opponent's side of the field. Face-up monsters gain 1000 ATK and DEF if their controller controls no other monsters, also defense position monsters cannot change their battle positions.[/spoiler] [spoiler='Burning Machine'] When this card is activated while you control 2 or more monsters: destroy monsters you control until the number of monsters you control is 1; draw 1 card for each monster destroyed. If either player controls only 1 monster, that monster inflicts Piercing Battle Damage, also it is switched to defense position at the end of the damage step.[/spoiler] Both of these cards together have positives and negatives about them, both for their controllers and the opposing player. Together they create a unique gamestate. This is more-so to introduce the now viable concept of duo field spells, but of course you are free to point out discrepancies with the effects. In particular I would take a guess that Burning Machine will be receiving some critique, but what do I know; I made them. Link to comment Share on other sites More sharing options...
Silpheed_Tyson Posted February 20, 2014 Report Share Posted February 20, 2014 after one quick read of this the first thing that came into mind was "Yamato sitters" ... Link to comment Share on other sites More sharing options...
Delibirb Posted February 20, 2014 Author Report Share Posted February 20, 2014 after one quick read of this the first thing that came into mind was "Yamato sitters" ... Not quite. It would allow Yamato to get off 1 piercing 2800 attack, but being unable to switch battle positions (and no bujingis that do that) he would then only become a 1200 DEF searcher, and with the opp's potential 1000 boost and piercing, that wouldnt last too long as crane would be useless. Though I could potentially see these being teched in a Bujin deck, frankly for them it would be a waste of space. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.