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Lost Knights


mgdevil

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this cards is based ib self defense in high scale:

Lost Knight Hank
****
Light/Warrior-effect
Once per turn, this card cannot be destroyed. If this card destroy an oponent monster by battle, your opponent reveals the card of top of your deck: If is a monster, send the card for the graveyard.
atk: 1700
def: 1200

Lost Knight Erick
****
Earth/ Warrior-effect
once per turn, this card cannot be destroyed. If this monsters is on the field, your opponent cannot target monsters "Lost Knight" in your side of the field by card effects or attacks, except "Lost Knight Erick".
atk: 800
def: 2000

Lost Knight Barbaros
****
Earth/Warrior-effect
Once per turn, this card cannot be destroyed. This card gains 400 ATK for each "Lost Knight" face up on the field.
atk: 1300
def: 1400

Lost Knight Prestus
****
Dark/Warrior-effect
Once per turn, this card cannot be destroyed. During your End Phase, See the 2 cards on the top of your deck and return it in any order.
ATK: 1400
DEF: 1900

Lost Knight Shive
****
Earth/Warrior-effect
once per turn, this card cannot be destroyed. This card can declare 1 attack by each Opponent monster on the field.
atk: 1800
def: 400

Lost Knight Marzeu
****
Once per turn, this card cannot be destroyed. If this card is attacked, you can destroy the attacker monster and this card, without damage calculation.
atk: 1200
def: 1600

Lost Unicorn
**
Lighr/Beast-effect
If this card is Summoned; add 1 "Lost Knight" on your deck for the hand. If this card is Send for the graveyard, special summon 1 "Lost Knight" of your hand OR graveyard.
atk: 400
def: 300

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