Lunar Origins Posted March 12, 2014 Report Share Posted March 12, 2014 Flamed Knight FIRE / Level 6 [ Warrior / Effect ] Cannot be Normal Summoned or Set. You can banish 1 card (at random) from your Extra Deck: Special Summon this card (from your hand). You can only Special Summon "Flamed" monsters. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can add 1 random "Flamed" card from your Graveyard to your hand. [ ATK: 1900 / DEF: 1200 ] Flamed Paladin FIRE / Level 5 [ Warrior / Effect ] You can reveal this card in your hand: Banish 1 random "Flamed" card from your Graveyard, then you can Normal Summon 1 "Flamed" monster from your hand (at random), except this card. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can add 1 "Flamed" card from your Deck to your hand. [ ATK: 1900 / DEF: 2000 ] Flamed Tailor FIRE / Level 4 [ Warrior / Effect ] When this card is Summoned: You can return up to 2 banished"Flamed" monsters to your Deck. When this card inflicts battle damage: You can banish 1 random "Flamed" monster from your hand. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can Special Summon 1 "Flamed" monster from your Graveyard. [ ATK: 1600 / DEF: 1100 ] Flamed Princess FIRE / Level 4 [ Fiend / Level 4 ] Once per turn: You can banish 1 "Flamed" monster from your Deck. During the End Phase, you can return 1 banished "Flamed" monster to your Deck. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can discard 1 card, then draw 1 card. [ ATK: 1700 / DEF: 200 ] Flamed Straight [ Spell ] During your Standby Phase, you can reveal all cards in your hand, and if you do not have a "Flamed" card in your hand: Add this card from your Graveyard to your hand. Banish all "Flamed" monsters from both your hand and Graveyard, OR return 1 banished "Flamed" card to the Deck. Flamed Thunderhorse FIRE / Level 7 [ Thunder / Effect ] If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can Special Summon 1 "Flamed Thunderhorse" from your Deck. When this card is Special Summoned: You can destroy 1 card on the field. [ ATK: 2400 / DEF: 1200 ] Flamed Orion FIRE / Level 3 [ Pyro / Tuner ] If you have 3 or less cards in your hand: You can Special Summon this card (from your hand). Once per turn: This card cannot be destroyed by battle. At the end of the Battle Phase, if this card is face-up on the field: You can banish all "Flamed" monsters from your hand; banish 1 "Flamed" monster from your Deck, then return 1 banished "Flamed" monster to the Deck. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: Add 1 "Flamed" Spell/Trap card from your Deck to your hand. [ ATK: 0 / DEF: 1000 ] Flamed Battlecast [ Trap ] When a monster declares an attack: Banish 1 "Flamed" monster from your Deck, then destroy all face-up Attack position monsters on the field. If more monsters you control are destroyed than monsters destroyed on your opponent's side of the field: return all banished "Flamed" monsters to the Deck. Flamed Call [ Spell / Quickplay ] Banish 1 "Flamed" monster from your Deck: Special Summon 1 "Flamed" monster from your hand. If the difference between the banished monster and the Special Summoned monster's ATK is greater than 1000: You can banish up to 2 "Flamed" monsters from your hand, Deck, or Graveyard. Flamed Banshee FIRE / Level 1 [ Spellcaster / Effect ] When this card is Special Summoned: You can banish 1 card from your Deck. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can return 1 banished "Flamed" monster to your Deck. [ ATK: 0 / DEF: 0 ] Flamed Viler FIRE / Level 1 [ Dinosaur / Effect ] During either player's turn: You can banish this card from your hand; banish 1 card from either player's Graveyard, until the turn player's next Standby Phase. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can Special Summon 1 "Flamed" monster from your banished pile in face-up Defense position. [ ATK: 0 / DEF: 0 ] Flamed Deviler FIRE / Level 8 [ Dinosaur / Synchro / Effect ] 1 Tuner + 1 or more non-Tuner "Flamed" monsters Once per turn, if this card is in your banished pile: You can return 1 "Flamed" monster from your banished pile to the Main Deck. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can Special Summon this card (from the Extra Deck). This Summon is treated as a Synchro Summon. [ ATK: 2800 / DEF: 1200 ] Flamed Ultima FIRE / Level 9 [ Sea-Serpent / Synchro / Effect ] 1 "Flamed" Tuner + 2 or more non-Tuner "Flamed" monsters Your opponent cannot banish cards. If you have 3 or less cards in your hand: This card cannot be targeted by card effects. Once per turn: You can banish 1 monster from any Deck, including Extra Decks (at random), and you may choose whether to banish that card face-down or not. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can return 1 banished "Flamed" monster to your Deck. [ ATK: 2600 / DEF: 900 ] Flamed Rebirth [ Spell ] Special Summon 1 banished "Flamed" monster, then return 1 banished "Flamed" monster to your Deck. Flamed Aviasapien FIRE / Level 3 [ Winged Beast / Tuner ] During either player's turn: You can banish 1 FIRE monster you control: Special Summon this card (from your hand). When this card leaves the field: Return the monster banished by this card's effect to the Deck. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: Gain 800 Life Points. [ ATK: 1400 / DEF: 200 ] Flamed Lock [ Spell ] Pay 1000 Life Points: Banish all WATER and "Flamed" monsters from both player's Field and Graveyard. Flamed Eons DARK / Level 1 [ Pyro / Effect ] This card gains 1 Level for each banished "Flamed" monster. This card gains 450 ATK x its Level. This card can attack your opponent directly. Battle Damage inflicted by this card is halved. If this card is banished by the effect of a "Flamed" card, then returned to the Deck: You can banish up to 2 "Flamed Eons" from your Deck. [ ATK: ? / DEF: 200 ] It feels different, and I quite love this concept. Link to comment Share on other sites More sharing options...
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