huuthien2911 Posted March 15, 2014 Report Share Posted March 15, 2014 This is a Deck that i make when i have free time (althought working as a banker rightnow). It's just a FOR FUN Deck, but i want to make them as realistic as posible, so i'm very appreciate if you find out and tell me any error or conflict in card text. Thanks for your comment. Now this is the Deck, it still incomplete because i havent finished Bioroid Archtype, but with Warrior-type and Spellcaster-type, it still ready to go :)) Almost all of them have effect when they are targeted by card effect of opponent. Spellcaster-type also have effect relate with Field Spell card. I design them to work in other Deck, but they can also work together. [Spoiler=Warrior-Type] When this card declares an attack, if your opponent activates a card's effect that target this face-up card, it can make a second attack before be affected by your opponent's card effect (this is a Quick effect). At the End Phase, if this card is destroyed and sent to Graveyard by your opponent's card effect during this turn, you can banish this card from your Graveyard to activate this effect: Banish from your hand or your side of the field Fusion Marterial Monster that list in a DARK Fusion Monster Card. During your 2nd Standby Phase after this effect is activated, if this card is still banished, Special Summon that Fusion Monster from your Extra Deck (this Special Summon is treated as Fusion Summon) and if your do, banish that Monster if it is targeted by any card effect. Once per turn, during either player's turn, if your opponent activates a card's effect that targets this face-up card, if you control another face-up Monster, you can change the target of that effect to that Monster you control. Once per turn, during either player turn, when your opponent activates a card's effect that targets multiple cards on the field, including this card, you can draw cards equal to the number of targets of that effect, and if you draw 3 or more cards by this effect, negate that effect of your opponent's card until the end of this turn. There can only be one face-up "Kana - The Guardian of the Ocean" on the field. This card is treated as LIGHT Attribute while face-up on the field. This card can be treated as 2 Level 2 Tuner monster for Synchro Summon LIGHT or DARK monster. When your opponent activates a card effect(s) that target this face-up card, you can pay 2000 Life Point, negate all other card effect on the field until the End Phase. You can only use this effect of "Mimi and Lily - The Twin cat of Astrology" once per Duel. 2 LIGHT Tuner + 1 or more DARK non-Tuner Monsters When this card is Synchro Summoned, card's effect that targets a card(s) on the field cannot be activated. Once per turn, during either player's turn, when a card's effect is activated that targets a card(s) on the field or Graveyard, you can banish 1 LIGHT and 1 DARK monster in either player's Graveyard, change the target(s) of that effect to other appropriate target(s). [/spoiler] [spoiler=Spellcaster-type] When this card is Special Summoned, you can add 1 Field Spell card from your Graveyard to your hand. During your turn, if your opponent activated a card's effect that target this face-up card, you can banish this card until your next Standby Phase and if you do, Special Summon up to 2 "Love Token" (Plant-Type/LIGHT/Level 2/ATK:0/DEF:0) on your opponent's side of the field. Each time a "Love Token" is destroyed by battle with a attacking Monster, both player gain Life Point equal to that Monster's ATK. While there is a Field Spell card face-up on the field, this card can be treated as Fiend-type monster. During your opponent's turn, if your opponent activates a card's effect that target this face-up card, you can banish this card until your next Standby Phase and if you do, Special Summon 2 "Jealous Token" (Plant-type/DARK/Level 2/ATK:0/DEF:0) on your side of the field. The monster destroy "Jealous Token" by battle cannot attack until the end of your opponent's next turn. You can banish this card in your Graveyard to target 1 Set Spell or Trap Card on the field, it cannot be activate until the end of next turn. When this card is Normal Summoned, you can add 1 Field Spell card from your Deck to your hand. During your turn, if your opponent activated a card's effect that targets this face-up card, you can banish this card until your next Standby Phase and if you do, Special Summon up to 2 "Happy Token" (Plant-Type/LIGHT/Level 2/ATK:0/DEF:0) on your opponent's side of the field. Each time a "Happy Token" remove from the field, gain 500 Life Point. You can banish this card from you Graveyard to target 1 face-up monster on the field, negate its effect until the End Phase. This card is unaffeted by effect of Field Spell card. During your opponent's turn, if your opponent activates a card's effect that targets this face-up card, you can banish this card until your next Standby Phase and if you do, Special Summon up to 2 "Envy Token" (Plant-type/DARK/Level 2/ATK:0/DEF:0) on your side of the field. The monster destroy "Envy Token" by battle loss 500 ATK. When this card is destroyed and sent to Graveyard by your opponent's card's effect, inflict 300 damage to your opponent Life Point for each Token currently on the field. This card cannot be destroyed by card's effect that targets it. If there are 3 or more Token on the field, you can Special Summon this card from your hand or Graveyard; if you do, this card is bannished when it leaves the field. While this card face-up on the field, any damage you take from Battle involving Token become 0. 2 LIGHT Tuner + 1 or more non-Tuner Spellcaster-type Monsters When this card is Synchro Summoned, you can target 1 Field Spell card from your Deck and activate it. During either player's turn, if your opponent activates a card's effect that targets this face-up card, you can banish this card until your next Standby Phase and if you do, Special Summon up to 2 "Purple Buttlerfly Token" (Insect-Type/LIGHT/Level 2/ATK:0/DEF:0) on either side of the field. You can target and remove all Tokens on the field and sent card(s) from your opponent side of the field and/or his/her hand to Graveyard up to the number of Tokens removed by this effect. This effect can only be used once while this card face-up on the field. 2 Level 4 Spellcaster-Type Monster While this card has Xyz Material, other non-target card effect on the field cannot be activated, except in response to other effect's activation. There can only be one "Alice - The Traveler of Wonderland" on the field (even if face-down). Once per turn, you can activate 1 of these effect, depending on this card's Battle Position: ● Attack Position: You can detach 1 Xyz Material from this card, remove any number of Tokens on either side of the field and inflict 500 damage to your opponent's Life Point for each Token removed by this effect. ● Defense Position: If this face-up card would be destroyed, you can detach 1 Xyz Material from it instead. 2 Level 6 Spellcaster-Type Monster You can also Xyz Summon this card by using a face-up "Alice - The Traveler of Wonderland" Monster you control as Xyz Material (Xyz Materials attached to that monster also become Xyz Materials on this card.) When a non-target card's effect is activated on the field that affects a card(s) on the field, you can detach 1 Xyz Material from this card, that effect is treated as target the same card(s) on the field instead. There can only be 1 face-up "Alice - The Bloody Queen of Wonderland" on the field. [/spoiler] [Spoiler=Bioroid Archtype] [spoiler=Beast Alloy of Bioroid] When this card is Normal Summoned, Trap Card cannot be activated. If this face-up card is targeted for an acttack, you can place 2 Bio-Counter on the attacking monster. When this card is Special Summoned, change it to face-up Defend Position. If this face-up card is targeted for an acttack, you can place 2 Bio Counter on the attacking monster. While this card is face-up on the field, Level 2 or lower Monster(s) you control cannot be destroyed by battle. If 2 or more of them would be destroyed by your opponent's card effect, you can destroy this card instead. Cannot be Normal Summon or Set. If you control 2 or more face-up "Bioriod" Monsters, you can Special Summon this card from your hand. This card gain 100 ATK for each of "Bioroid" Card you control. This card can attack you opponent directly, but Battle damage it inflicts to your opponent is halved, and if you do, place 1 Bio Counter on a Spell or Trap Card on the field. Cannot be Normal Summon or Set. You can send 2 other "Bioriod" Monsters from your hand to Graveyard to Special Summon this card from your hand. This card gain 100 ATK for each of "Bioroid" Card you control. This card can attack you opponent directly, but Battle damage it inflicts to your opponent is halved, and if you do, place 1 Bio Counter on a Spell or Trap Card on the field. 2 Level 5 "Bioroid" Monsters While this card has Xyz Material, it cannot be destroy by card's effect. Once per turn, you can detach 1 Xyz Material from this card to place 1 Bio Counter on a card on the field. If this card is destroyed by battle and sent to Graveyard while it has Xyz Material, place in face-up on top of your opponent's Extra Deck. During your opponent's next turn, he/she can Special Summon this card from Extra Deck by using 2 Level 6 Monsters as Xyz Marterial, if so, banish it face-down when it leaves the field. If this card is still remains in the Extra Deck after your opponent's turn, Special Summon it to your side of the field during your Standby Phase and place 2 Bio Counters on all cards on the field. 2 Level 3 "Bioroid" Monsters While this card has Xyz Material, it cannot be destroy by card's effect. Once per turn, you can detach 1 Xyz Material from this card to place 1 Bio Counter on a card on the field. If this card is destroyed by battle and sent to Graveyard while it has Xyz Material, shuffle it to your opponent's Deck, face-up. During your opponent's next turn, if this card leaves the Deck, banish it face-down (drawing it also consider as leave the Deck). If this card still remains in the Deck after your opponent's turn, Special Summon it to your side of the field during your Standby Phase and place 2 Bio Counters on all cards on the field. 2 Level 3 "Bioroid" Monsters While this card has Xyz Material, it cannot be destroy by card's effect. Once per turn, you can detach 1 Xyz Material from this card to place 1 Bio Counter on a card on the field. If this card is destroyed by battle and sent to Graveyard while it has Xyz Material, place it face-up in your opponent Spell/Trap Zone. During your opponent's next turn, he/she can Special Summon this card by send 2 face-up card in his/her control to Graveyard, if so, banish it face-down when it leaves the field. If this card still remains in Spell/Trap Zone after your opponent's turn, Special Summon it to your side of the field during your Standby Phase and place 2 Bio Counters on all cards on the field. 3 Level 5 "Bioroid" Monsters If you control 1 each of"Bioroid Trio#1", "Bioriod Trio#2" and "Bioroid Trio#3" which have no Xyz Material, you can Xyz Summon this card by using them as Xyz Materials. While this card has Xyz Material, it cannot be destroy by card's effect. Once per turn, you can detach 1 Xyz Material from this card to place 3 Bio Counter on a card on the field. 2 Level 4 "Bioroid" Monsters While this card is face-up on the field, "Bioroid" Monster you control cannot be destroyed by card's effect. Once per turn, you can detach 1 Xyz Material from this card to Special Summon 1 "The Beast Alloy of Bioroid" from your Graveyard in face-up Defend Position. 3 Level 6 "Bioroid" Monsters You can also Xyz Summon this card by using a face-up "Alice - The Bloody Queen of Wonderland" Monster as Xyz Material (Xyz Materials attached to that monster also become Xyz Materials on this card.); if you do, this card cannot attack during this turn. Once per turn, you can detach 1 Xyz Material from this card to Special Summon up to 2 "Card Sodier Token" (Machine-Type/DARK/Level 2/ATK: 1000/DEF:1000) to your side of the field. When this card declares an attack, at the start of Damage Step, you can tribute 1 Token you control, this card gain 1000 ATK during Damage Step only. [/spoiler] [spoiler=Hunter of Bioroid] When this card battles with a Monster, place 1 Bio Counter on that Monster. At the start of Damage Step, you can target and remove a number of Bio Counters from the Monster this card battling, equal to its Level, destroy that monster without Damage Caculation. When this card is battling with a Warrior-Type Monster or non-"Bioroid" Machine-Type Monster. Destroy that Monster immediately without Damage Caculation and you can place 1 Bio Counter on a face-up Monster on the field. [/spoiler] [spoiler=Milarity Bioroid] Cannot be Normal Summoned or Set. You can Special Summon this card by remove from any where of the field 8 Bio Counters. Once per turn, you can remove from any where of the field any number of Bio Counter, this card gain one of these effect depend on the number of Bio Counters you remove: ●2: This card can attack twice during this turn ●4: Tribute 2 "Bioroid" Monster you control, destroy all Monsters your opponent control OR destroy all Spell/Trap card your opponent control. ●6: Send 6 card from the top your opponent's Deck to the Graveyard and destroy card(s) on the field up to the number of Monster sent to Graveyard by this effect. [/spoiler] [spoiler=Spell/Trap] If you control a face-up "Hunter of Bioriod" Monster, you can Special Summon a "Beast Alloy of Bioroid" Monster with equal or lower Level of that Monster you control from your Deck. Destroy it during the End Phase. Activate only when your opponent activates a Spell/Trap Card and you control a face-up Defend Position Level 3 or lower Machine-Type Monster(s). Negate the effect of that card and destroy it. [/spoiler] [Spoiler=Boss] This monster can only be Ritual Summoned with the Ritual Spell Card "The Factory of Bioroid". When this card is Ritual Summoned, card's effect that targets a card(s) cannot be activated. This card's maximum number of attacks per turn equal to the number of Monster tributed for Ritual Summon it. When this card battles with a Monster has a Bio Counter(s) on it, you can destroy that Monster at the start of Damage Step and inflict damage to your opponent Life Point equal to that destroyed Monster's ATK; if you use this effect, this card cannot attack you opponent directly during this Battle Phase. This card is used to Ritual Summon "Sky Dragon- The Ultimate Bioroid". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. When "Sky Dragon- The Ultimate Bioroid" is Summoned by this card's effect, you can place a number of Bio Counter(s) on any card on your opponent's side of the field, up to the total Level of Monsters that was tributed for this Ritual Summon. [/spoiler] [/spoiler] [spoiler=Spell and Trap] Activate only during your End Phase. If you control a Normal Summoned Monster. you can Normal Summon 1 Monster from your hand. You can only gain this effect once per turn. Activate only when a Monster on the field is destroyed and sent to Graveyard, Special Summon that Monster on its owner's side of the field and equip it with this card. That Monster's effect are negated, and it cannot be destroy by battle or by card effect. During each Standby Phase, inflict damage equal to half of the original ATK of that Monster to the controller of that monster's Life Point. When this card leaves the field, banish the equipped Monster. Activate only when your opponent activates a Monster's effect and you control a face-up Monster(s). Negate that effect and target 1 face-up Monster you control, it gains that effect until your opponent's next Standby Phase, aslo your opponent take no damage from battle or card's effect during this turn. [/spoiler] [Spoiler=Here is the BOSS] "Angela - The Guardian Knight of Chaos" + "Alice - The Bloody Queen of Wonderland" + "Sky Dragon - The Ultimate Bioroid" This card can only be Special Summoned by effect of "Christ - The Guardian Knight of Union" and its own effect. When this card is Special Summoned from the Extra Deck, destroy all other card on the field. Cards you control is unaffacted by card's effect that target them. During your next Standby Phase after this card is banished face-up, Special Summon this banished card and if you do, its original ATK and DEF become 5000 and if this card inflicts Battle damage directly to your opponent's Life Point, you win the Duel. [/spoiler] I will eventually update new card until it's finished and fix if found any error in their effect :) Link to comment Share on other sites More sharing options...
huuthien2911 Posted March 15, 2014 Author Report Share Posted March 15, 2014 EDIT: change effect of WITCH and GUARDIAN monsters Link to comment Share on other sites More sharing options...
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