Tentishark Posted March 15, 2014 Report Share Posted March 15, 2014 [spoiler='Main Deck Monsters'][spoiler='Shadow Dragon'] [spoiler='Lore']When this card is Normal Summoned: Place 2 Lunar Counters on it. Once per turn: You can remove 1 Lunar Counter from this card; destroy 1 monster your opponent controls. This card cannot attack the turn you activated this effect. When this card is sent from your hand to the Graveyard by a card effect: Destroy 1 Spell/Trap card your opponent controls. [/spoiler][/spoiler] [spoiler='Shadow Sage'] [spoiler='Lore']When this card is Normal Summoned: Place 1 "Lunar Counter" on each monster that you can place a "Lunar Counter" on. When this card is destroyed by a card effect:You can send 1 "Shadow" monster from your hand to the Graveyard. If this card is sent from your hand to the Graveyard by the effect of a "Shadow" monster you control, Special Summon 1 Level 4 or lower "Shadow" monster from your Graveyard.[/spoiler][/spoiler] [spoiler='Shadow Wolf'] [spoiler='Lore']When this card is Normal or Special Summoned: Place 2 Lunar Counters on this card. Once per turn: You can remove 1 Lunar Counter from this card; Increase the ATK of 1 "Shadow" monster by 500 until the End Phase of this turn. If this card is sent from your hand to the Graveyard by a card effect: Add 1 Level 4 or lower "Shadow" monster from your deck to your hand.[/spoiler][/spoiler] [spoiler='Shadow Fiend'] [spoiler='Lore']When this card is Normal Summoned: Place 3 Lunar Counters on this card. Once per turn: You can remove 1 Lunar Counter from this card; target 1 monster your opponent controls, it cannot attack until your opponent's next End Phase. If this card was sent from your hand to the Graveyard by a card effect: Banish 1 monster your opponent controls.[/spoiler][/spoiler] [spoiler='Shadow Panther'] [spoiler='Lore']When this card is Normal Summoned: Place 2 Lunar Counters on this card. Once per turn: You can remove 2 Lunar Counters from this card; Special Summon 1 "Panther Token" (Beast-Type/DARK/3/ATK 1200/DEF 1000).[/spoiler][/spoiler][/spoiler] [spoiler='Spells'][spoiler='Void Moon'] [spoiler='Lore']Each time a "Void" Spell/Trap card is activated: You can place 1 Lunar Counter on 1 monster that Lunar Counters can be placed on. Once per turn: You can target 1 Level 4 or lower "Shadow" monster you control, it is treated as a Tuner monster until the End Phase of this turn.[/spoiler][/spoiler] [spoiler='Void Gem'] [spoiler='Lore']When a "Shadow" monster is sent from your hand to the Graveyard: Gain 300 Life Points[/spoiler][/spoiler] [spoiler='Void Aura'] [spoiler='Lore']Equip to a "Shadow" monster you control. The equipped monster gains 100 ATK x its own Level. When the equipped monster would be destroyed, destroy this card instead.[/spoiler][/spoiler][/spoiler] [spoiler='Traps'][spoiler='Void Blast'] [spoiler='Lore']Send 1 "Shadow" monster from your hand to the Graveyard: Banish 1 card in your opponent's Graveyard.[/spoiler][/spoiler] [spoiler='Void Portal'] [spoiler='Lore']When a "Shadow" monster you control is targeted by a card effect: Banish it until your next Standby Phase.[/spoiler][/spoiler][/spoiler] [spoiler='Extra Deck Monsters'][spoiler='Shadow Sphinx'] [spoiler='Lore']1 DARK Tuner + 2 or more non-Tuner monsters Place 1 Lunar Counter on this card for each non-Tuner monster used as a Synchro Material to Summon it. Once per turn: You can remove 1 Lunar Counter from this card; Send 1 "Shadow" monster from your hand to the Graveyard.[/spoiler][/spoiler][/spoiler] Here's my new Archetype. CnC will be repped! Link to comment Share on other sites More sharing options...
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