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Single X Dual X Poly -Current Archetype


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[spoiler=Monsters]Dual-Current Gain Appendage

WATER / Thunder / Level 3 / 900 / 1800
While face-up on the field, this card is also treated as a LIGHT Fish-Type monster. This card gains 150 ATK for each of your banished monster(s). If this card is Summoned or flipped face-up: You can add 1 "-Current" monster from your Deck to your hand; then, banish 1 card in your hand.

Dual-Current Loss Inflictor
WATER / Thunder / Level 3 / 1300 / 1300

While face-up on the field, this card is also treated as a LIGHT Fish-Type monster. During either player's turn, you can banish this face-up card you control; during your next Standby Phase, return this card to the field with the following effect:
-The original effect of this card is negated. This card's original ATK becomes 2600. If this card would be removed from the field, banish it instead.


Single-Current Neutrality Reserve
WATER / Thunder / Level 3 / 0 / 2200

You can only control 1 face-up "Single-Current Neutrality Reserve". While face-up on the field, this card is also treated as a LIGHT Fish-Type monster. When this card is Summoned: Change this card to Defense Position. If this card is banished from the Deck: Special Summon it.

Single-Current Neutrality Dispenser
WATER / Thunder / Tuner / Level 3 / 1000 / 1000

This card can only be used as Synchro Material for the Synchro Summon of a Thunder-Type monster. Once per turn, during your Main Phase, you can pick up the top 5 cards of your Deck and Special Summon any Level 3 WATER Thunder-Type monsters among them; shuffle the rest into the Deck. Immediately, Synchro Summon an appropriate Synchro Monster with this card and any number of the materials; if it is Summoned successfully, banish all other monsters you control. You can only use the effect of "Single-Current Neutrality Dispenser" once per turn, and if you do, you cannot Special Summon other monsters that turn.

Dual-Current Ampere Dilator
WATER / Thunder /
Gemini / Level 3 / 1600 / 800
While face-up on the field and in the Graveyard, this card is treated as a Normal Monster. You can Normal Summon this face-up card to have it gain the following effect:
- Once per turn, you can Target 1 of your banished WATER Thunder-Type monsters: Special Summon it, and if you do, banish 1 card in your hand.[/spoiler]
[spoiler="Spells / Trap"]Voltage Apex
Normal Spell Card

Banish 1 Thunder-Type monster from your Deck. Then, you can Target 1 face-up Thunder-Type monster you control; it gains 400 ATK. During the End Phase, add the banished monster to your hand. You can only activate 1 "Voltage Apex" per turn.

Crest of the Ohm
Quick-Play Spell Card

Flip 1 of your banished Thunder-Type monsters face-down: Draw 1 card.

Clear!!
Normal Trap Card

Select and activate the appropriate effect:
- While you control less monsters than your opponent or none at all: Special Summon 1 of your banished Level 4 or lower Thunder-Type monster(s).
- While you control more monsters than your opponent: Until the end of this Phase, Level 3 or lower Thunder-Type monsters you control are unaffected by your opponent's card effect(s) and cannot be destroyed by battle.
[/spoiler]
[spoiler="Synchro Monsters"]Poly-Current Beat Duplicator
WATER / Thunder / Synchro / Level 6 / 2000 / 2400

1 WATER Tuner + 1 or more Thunder-Type monsters
This card is also treated as a LIGHT Fish-Type monster. During your Battle Phase, you can banish 1 Thunder-Type monster in your hand or Graveyard: This card can attack twice this turn.


Poly-Current Mindflex Generator
WATER / Thunder / Synchro / Level 9 / 2800 / 2600

1 Thunder-Type Tuner + 1 or more WATER monsters
Fish-Type monsters you control gain 1000 ATK. Once per turn, during either player's turn, by banishing up to 3 monsters in your Graveyard: Either Excavate from your opponent's Deck or banish from your opponent's Graveyard a number of cards equal to the amount banished from yours. When this card is destroyed by your opponent (battle or card effect): Special Summon 1 of your banished Level 3 WATER monsters; then, banish this card.


Poly-Current Psuedospace Deity
WATER / Thunder / Synchro / Level 12 / 3500 / 3000

1 WATER Thunder-Type Tuner + 3 or more WATER Thunder-Type monsters
This card cannot be destroyed by battle. During the turn this card is Synchro Summoned, it is unaffected by your opponent's card effects. When this card is Synchro Summoned: Banish 1 random card in your opponent's hand face-down; you can only activate this effect of "Poly-Current Pseudospace Deity" once per Duel.
[/spoiler]

 

[spoiler='Xyz Monsters']Poly-Current Essence Magnet

WATER / Thunder / Xyz / Rank 3 / 2400 / 1600
2 Level 3 Fish-Type monsters
This card is also treated as a LIGHT Fish-Type monster. During the turn this card is Xyz Summoned, it gains 200 ATK. You can banish 1 Xyz Material from this card: Add 1 of your banished "-Current" monsters to your hand; you can only activate this effect of "Poly- Current Essence Magnet" once per turn.


Poly-Current Rebound Frequency
LIGHT / Fish / Xyz / Rank 3 / 1500 / 2500

3 "Poly-Current" monsters
You can only control 1 "Poly-Current Rebound Frequency". LIGHT monsters you control gain 500 ATK and DEF during your opponent's turn only. If this card would be removed from the field by your opponent (battle or card effect), you can banish 1 Xyz Material from this card instead.
[/spoiler]

 

If u say u wouldnt play this deck then ur lying lmao

 

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