Synchronized Posted March 28, 2014 Report Share Posted March 28, 2014 Silent Honor Endurance Knight LV4 / WATER Warrior / Effect When this card is Normal Summoned: You can add 1 Equip Spell Card from your Deck to your hand. If this card is used as Xyz Material for an Xyz Summon: You can target 1 Set card on the field; return that target to its owner's hand. You can only activate 1 "Silent Honor Endurance Knight" effect per turn, and only once that turn. 1550/1500 Silent Honor Rebellion Commandant LV4 / WATER Warrior / Effect If you control a WATER monster that is equipped with an Equip Spell Card, you can Special Summon this card (from your hand). "Silent Honor" monsters you control gain 350 ATK. If this card is used as Xyz Material for the Xyz Summon of a WATER monster: You can target 1 face-up monster on the field; return that target to its owner's hand. You can only activate the effect of "Silent Honor Rebellion Commandant" once per turn. 1650/1600 Silent Honor Hydro Dispel LV4 / WATER Spellcaster / Effect When a Spell Card is activated: You can Tribute this card; negate the activation and effect of that card and if you do, destroy it. You must control another "Silent Honor" monster to activate and to resolve this effect. If this card is used as Xyz Material for the Xyz Summon of a WATER monster: You can target up to 2 "Silent Honor" monsters in your Graveyard; attach those targets to 1 Xyz Monster on the field as Xyz Material. 1350/1300 Silent Honor Iron Deflect LV4 / WATER Rock / Effect Other WATER monsters you control cannot be destroyed by your opponent's card effects. If this card is used as Xyz Material for the Xyz Summon of a WATER monster: You can target 2 Equip Spell Cards in your Graveyard; banish those targets and if you do, draw 1 card. 1850/1800 Honor Code - Sword of Absorption Equip Spell Card Equip only to a WATER Warrior-Type monster. The equipped monster cannot be targeted by your opponent's card effects. If the equipped monster would be destroyed by battle or by a card effect: You can destroy this card instead. Honor Code - Shield of Leadership Equip Spell Card Equip only to a WATER Warrior-Type monster. It gains 300 DEF. When this card is activated: You can add 1 WATER Warrior-Type monster from your Deck to your hand. You can only activate 1 "Honor Code - Sword of Leadership" per turn. Honor Code - Palms of the Guardian Equip Spell Card Equip only to a WATER Warrior-Type monster. When your opponent activates a Spell or Trap Card: You can send this face-up card to the Graveyard to negate the activation and effect of that card and destroy it. You can only activate 1 "Honor Code - Palms of the Guardian" per turn. Honor Code - Lightning Rod of the Sacred Cave Equip Spell Card Equip only to a WATER Warrior-Type monster. If a "Silent Honor" monster you control would be destroyed by battle or by a card effect: Place 1 Deflection Counter on this card instead. During the End Phase, If this card has 3 Deflection Counters on it: Destroy it. You can only control 1 "Lightning Rod of the Sacred Cave". Honor Restoration Quick-Play Spell Card Target 2 "Honor Code" cards in your Graveyard and 1 monster on the field; destroy the 2nd target and if you do, shuffle the first targets into the Deck. You can only activate 1 "Honor Code" per turn. Link to comment Share on other sites More sharing options...
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