Jump to content

Ice Barrier Support


Rechordian

Recommended Posts

EDqGzgX.jpg

 

Effect: When this card is summoned: you can discard one card, then target either spells or traps, this face-up card is unaffected by the type of card you chose.

 

 

f5WztiO.jpg

 

Effect: When this card is Normal Summoned, select 1 unused Spell/Trap Card Zone. While this card is face-up on the field, that selected Spell/Trap Card Zone cannot be used.

 

 

Xos8x3p.jpg

 

Effect: When you summon an Ice Barrier monster, you can change it's battle position.
You can activate both of these effects once per turn
• Pay at the cost of 250 life-points per counter; distribute up to 2 Ice counters on a face up "Ice Barrier" monster(s) on the Field. (max 3 on each monster)
• Tribute 1 Ice Effigy Token you control to Special Summon an equal number of "Ice Barrier" monsters from your Graveyard. (This counts as a Normal Summon.)

 

 

kY0mRLp.jpg

 

Effect: When a monster with an Ice Counter is destroyed, Special Summon 1 Ice Effigy Token (Aqua-Type/WATER/Level 1/ATK 0/DEF 1000) in defense position. Ice Effigy Tokens are unaffected by Trap Cards, cannot change battle position, and cannot be tributed for the Tribute Summon of a monster. Each player can only control up to 2 Ice Effigy Tokens, and cannot Special Summon an Ice Effigy Token if they control more than 2 monsters. Neither player can Summon a monster during the turn that an Ice Effigy Token is Summoned, unless an "Ice Barrier" monster on their Field was destroyed during that turn. Increase this Token's DEF by the number of Barrier Counters on the destroyed monster x500. Once per turn, on their own turn: both players can activate these effects:
• Pay 500 life-points; Special Summon 1 Ice Effigy Token (Aqua-Type/WATER/Level 1/ATK 0/DEF 0) in defense position.


 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...