Zerovirus Posted April 13, 2014 Report Share Posted April 13, 2014 You can Special Summon this card by banishing any Level 7 or lower Ritual Monster from your hand. (This Special Summon is treated as a Ritual Summon.) When this card is Summoned, it gains ATK and DEF equal to the original ATK and DEF of the Ritual Monster used to summon it. When this card is sent to the Graveyard, banish it, then destroy a number of cards on the field up to the number of banished Ritual Monsters. This card breaks all the rules of Ritual Monsters, but hopefully it's for the greater good. This card basically makes any Ritual Monster at least somewhat run-able, in the same way that Zubaba General actually created the Zubaba-Gate-Guardian deck on its own. Also, the destruction effect makes running a pure Ritual Monster deck at least somewhat threatening in terms of sheer removal power; you start at a -2 for your opponent and it only gets scarier from there as you banish more and more Ritual Monsters. The goal here was basically to make the crappier Ritual monsters at least somewhat more viable, while making sure that the Gishkis and Herald decks didn't get any real support out of this. The strongest monster you can make is a 3300/1800 with Northwemko, and that seems pretty balanced compared to the issues of actually trying to run a Northwemko deck. Link to comment Share on other sites More sharing options...
TFMegamanlan Posted April 13, 2014 Report Share Posted April 13, 2014 To be honest, as that's its only effects, I don't see this really making Rituals that good. I mean, most it could do is destroy 2 cards, maybe a few more. I would like if it had some in play effect as I feel like this kinda falls apart to a fair amount of plays like being bounced at all, as well as to decks that don't mind if you pop 2 cards... Link to comment Share on other sites More sharing options...
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