Plazmavore Posted April 14, 2014 Report Share Posted April 14, 2014 Any help with the OCG on this card would be wonderful :) [spoiler=''Lore"]Cannot be Normal Summoned or Set. When this card is in the Graveyard and the next card to be sent to the Graveyard after this card is a Trap card, Special Summon this card. Once per turn: Discard 1 card to double any Battle Damage to your opponent inflicted by this card.[/spoiler] Thinking of expanding this into an archetype Link to comment Share on other sites More sharing options...
Progenitor Posted April 14, 2014 Report Share Posted April 14, 2014 Interesting, but very situational. I could see this in a kind of Traptrix support, or if you really are going to evolve the archetype, It should have heavy emphasis on Traps an Trap support. As for the OCG, I am no expert, but I really can't think of another way to word it, so I think you are good. I am not sure if it is necessary, but if you feel that the field effect is too strong, you could make it that "only this card can declare an attack during the turn you activate this effect", but once again, I'm not sure if it is necessary. Link to comment Share on other sites More sharing options...
Zauls Posted April 14, 2014 Report Share Posted April 14, 2014 I'm not sure what you mean with that second effect. Does it basically mean that if it was sent to the Graveyard that turn, you can Special Summon it if the next card to go to your Graveyard is a Trap Card? If so, it is certainly an interesting effect. You can dump it with Machina Fortress or Foolish Burial or anything really, then just activate a chainable Trap and go from there. Nicely balanced and fairly unique too. The last effect is questionable but it I suppose it is fine since you -1 yourself and there is a risk of the effect getting negated. It would probably only be used when you get guaranteed game with it. The wording on the second effect does need to be more clear, so I will change the OCG for you if you try and explain better exactly how it works. Link to comment Share on other sites More sharing options...
Plazmavore Posted April 14, 2014 Author Report Share Posted April 14, 2014 I'm not sure what you mean with that second effect. Does it basically mean that if it was sent to the Graveyard that turn, you can Special Summon it if the next card to go to your Graveyard is a Trap Card? yes, if the card is discarded or something so it's in the graveyard, then the next card to go to your graveyard is a trap card, then you special summon this card when the trap enters the graveyard. this can happen with any amount of time between the 2 events. Link to comment Share on other sites More sharing options...
Zauls Posted April 14, 2014 Report Share Posted April 14, 2014 yes, if the card is discarded or something so it's in the graveyard, then the next card to go to your graveyard is a trap card, then you special summon this card when the trap enters the graveyard. this can happen with any amount of time between the 2 events. Well in that case, the second effect should read something like: If the next card to be sent to the Graveyard after this card is sent to the Graveyard is a Trap Card: You can Special Summon this card (from your Graveyard). Not 100% sure since nothing like this has ever really existed in the game, but yeah... Link to comment Share on other sites More sharing options...
Mighty Joe Young Posted April 14, 2014 Report Share Posted April 14, 2014 I'm not an expert but it seems pretty cool for a Trap support deck. On the off chance that you have 3 in your Graveyard, or 1 face-up and 2 in grave, you can discard 1 trap to activate his double damage effect and Special Summon another from Graveyard, repeat. Maybe add "Proto-Bountybot Zyexu can only be Summoned once per turn this way." Otherwise, it seems balanced to me.OCG:Once per turn: You can discard 1 card; to double Any Battle Damage this card inflicts to your opponent inflicted by this card. is doubled.As it is now, the effect lasts permanently. I don't know how long you want it to last, but I think you can leave the other parts as is since it doubles the Battle Damage inflicted, and not the ATK itself. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.