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Speed deck


Destroyer83

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This deck is based on one thing and one thing only...speed...It's one purpose is to summon as many monsters in as little time as possible, but, it is at a cost. All monsters have a special summoning effect, but also, all monsters have a special summoning restriction. Also, because even THEN, they are the MASTERS of OTK, they have one more restriction, (with a few exceptions) they cannot attack the turn they are summoned. So, let's see them, the Speed deck! (More will be added when we finally get Pendulum monsters)

 

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Lore: If you control a face-up "Speed champion" you cannot summon this monster. This monster cannot attack during the turn it is summoned. if you control a face-up "Speed" monster, you can special summon this monster from your hand. Once per turn, during either players turn; if you special summon a "Speed"monster other than "Speed Champion", you can bring one "Speed"monster other than "Speed Champion" from your deck to your hand.

 

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Lore: If you control a "Speed"monster, you cannot special summon this card from your hand, deck or graveyard. Thismonster cannot attack during the turn it is summoned. If this card is in your hand or graveyard and you control no monsters, you can special summon this monster. When this monster is special summoned by this effect, you can special summon 1 level 4 or lower "Speed"monster from your hand or graveyard.

 

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Lore: This monster cannot be normal summoned or set, or special summoned from the deck. When you special summon a "Speed" monster, you can special summon this monster from your hand. When this monster is special summoned, you can special summon 1 level 4 or lower "Speed" monster from your hand, deck, or graveyard, except "Speed Streaker" This monster cannot attack during the turn it is special summoned.

 

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Lore: If you haven't normal summoned a "Speed" monster this turn, you cannot summon this monster from your hand, deck or graveyard. If you normal summon a "Speed" monster, you can special summon this monster from your hand. This monster cannot attack during the turn it is summoned. During either player's turn, while this card is face-up on the field, if a "Speed" monster is summoned, you can draw 1 card. This effect of "Speed Veteran" can only be activated once per turn.

 

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lore: If your opponent does not have a card face-down on their side of the field, you cannot summon this monster. If you control a face-up "Speed" monster except "Speed Spotter" this monster cannot be targeted for an attack. If a "Speed" monster would be destroyed by an effect, you can negate that effect, and destroy that card. If the negation is successful, you can special summon this monster from your hand. This monster cannot attack. Once per turn, if you control a face-up "Speed" monster other than "Speed Spotter" you can reveal all face-down cards your opponent controls and all cards in their hand until the end phase.

 

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Lore: This monster cannot be special summoned from the hand. When this monster is normal summoned, you can special summon one level 4 or lower "Speed" monster from your hand. This monster cannot attack during the turn it is normal summoned.

 

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Lore: If you control any monster that does not have a level, you cannot summon this card. If you control 3 "Speed" monsters with different levels, you can special summon this monster from your hand or graveyard, up to twice per turn, you can activate one of these effects

*Increase the level of 1 face-up "Speed" monster you control by 1.
*Decrease the level of 1 face-up "Speed" monster you control by 1.
 
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Lore: This monster cannot attack during the turn it is summoned. If you control 2 or more monsters with the same level, you cannot summon this monster. If you control a face-up "Speed" tuner monster, you can special summon this card from your hand.
 
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LORE: This monster can only be summoned during your main phase 2. If you special summoned 8 or more "Speed" monsters this turn and did not declare an attack this turn, you can special summon this monster from your hand or graveyard.
 
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LORE: If a trap card has been activated this turn, you cannot summon this monster. When you activate a Quick-play spell card, you can special summon this monster from your hand. This monster cannot attack during the turn it is summoned. Once per turn, when a "Speed" monster activates its effect, you can target that monster; this monster's effect is treated as that monster's effect until the end phase. During the end phase of the turn this effect is activated, banish this monster and the monster that was targeted by this monster's effect.
 
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LORE: This monster cannot attack the turn it is summoned. If you control any tuner monsters, you cannot summon this monster. If this is the only "Speed" monster in your hand, you can reveal your hand to your opponent to special summon this card from your hand. Once per turn, when a quick-play spell card is activated, you can add a "Speed" monster from your deck or graveyard your hand other than "Speed Celebrity"
 
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LORE: This monster cannot attack the turn it is summoned. If your opponent controls a monster with higher ATK than this monster, you cannot special summon this monster. If a "Speed" monster inflicts battle damage to your opponent, you can special summon this monster from your hand. If this monster inflicts battle damage to your opponent you can special summon 1 "Speed" monster from your graveyard.
 
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lore: Once per turn, if a "Speed" monster is special summoned, you can special summon one level 4 or lower "Speed" monster from your deck
 
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LORE: Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, If the monster you summoned is also a "Speed" monster, you can change the battle position of all monsters on your opponent's side of the field.
 
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LORE: Activate only during the end phase of the turn when a "Speed" monster was sent to the graveyard, both players special summon as many of their monsters that were sent to the graveyard this turn to their respective sides of the field.
 
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LORE: Return 1 face-up "Speed" monster on the field to the hand, special summon 1 "Speed" monster from your hand or deck.
 
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LORE: Activate only when a face-up "Speed" monster you control is destroyed, Neither player can attack until your opponent's next end phase the turn after this card was activated.
 
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LORE: The effects of all "Speed" monsters which prevent them from being summoned are negated until the end phase.
 
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LORE: When an opponent's monster effect activates, that targets or would destroy a face-up "Speed" monster you control, you can activate this card, negate that effect and banish that monster until the turn player's 3rd end phase after this card is activated.
 
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LORE: Negate the effects of "Speed" monsters which prevents them from attacking. This effect lasts until your second end phase after this card's activation.
 
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LORE: Select 1 face-up level 4 or lower "Speed" monster and then select another face-up level 4 or lower "Speed" monster you control, until the end phase, The first monster you selected gains ATK equal to the original ATK of the second monster, the second monster cannot attack the turn this card is activated.
 
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LORE: Return any number of Quick-play spell cards from your hand to your deck and bring an equal number of "Speed" monsters from your deck to your hand.
 
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LORE: Return any number of "Speed" monsters from your hand to the deck, and add an equal number of Quick-play spell cards from your deck to your hand. You cannot activate any of the cards you brought to your hand until the end phase.
 
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LORE: You can only activate this card if you control 1 (And only one) of the following cards: "Number 43: Speed's King", "Number C43: Speed's Gleaming King", "Number 21: Speed's Silver Fox", "Number C21: Speed's Shining Fox" This card gains the following effects depending on which monster you control.
*Number 43: Speed's King: Special summon 1 "Number 21: Speed's Silver Fox" from your graveyard. 
*Number 21: Speed's Silver Fox: Special summon 1 "Number 43: Speed's King" from your graveyard.
*Number C43: Speed's Gleaming King: Special summon 1 "Number C21: Speed's Shining Fox" from your graveyard, and if it is successfully summoned, you can attach 1 "Number 21: Speed's Silver Fox" from your graveyard to that monster as xyz material.
*Number C21: Speed's Shining Fox: Special summon 1 "Number C43: Speed's Gleaming King" from your graveyard, and if it is successfully summoned, you can attach 1 "Number 43: Speed's King" in your graveyard to that monster as an xyz material.
 
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LORE: 1 "Speed" tuner + 1 or more non-tuner "Speed" monsters
If you control a face-up "Speed" synchro monster, you cannot synchro summon this monster. This monster cannot attack the turn it is synchro summoned. Once per turn, when this monster destroys an opponent's monster by battle, you can special summon one "Speed" monster from your deck or graveyard. That monster cannot be used as synchro or xyz material during this turn.
 
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LORE: 1 "Speed" tuner + 1 or more non-tuner "Speed" monsters
If there is not a face-up field spell, you cannot synchro summon this monster. This monster cannot attack the turn it is synchro summoned. Once per turn, during either players turn, you can activate one of these effects.
*You can halve the ATK of this monster to allow it to attack your opponent directly.
*If your opponent activates a trap during the battle phase, you can negate the activation of that trap.
*If this monster attacks an opponent's monster with a higher ATK than this monster, you can destroy that monster at the beginning of the damage step.
*If this monster would be destroyed by an effect your opponent controls, you can negate that effect, and this monster cannot be destroyed by battle or by effects until the end phase.
*Negate the effect of any flip effect monster this monster destroys in battle.
*You can special summon 1 "Speed" monster from your hand or graveyard, it's ATK is halved and is returned to your hand during the end phase.
 
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LORE: 1 "Speed" tuner + 2 or more "Speed" monsters.
This monster cannot attack the turn it is Synchro summoned. If you have no cards in your hand, you cannot summon this monster. Once per turn, if a "Speed" monster you control is targeted by an effect, you can change that target to this monster. If this monster is destroyed by that effect, you can special summon 1 "Speed" monster from your graveyard during your end phase.
 
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LORE: 2 or more level 3 "Speed" monsters.
If your opponent does not control a monster, you cannot xyz summon this monster. This monster cannot attack during the turn it is xyz summoned. Once per turn, you can detach one xyz material from this card to destroy one "Speed" monster you control and one card your opponent controls.
 
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LORE: 3 or more (Max 5) level 4 monsters
If a monster hasn't been sent to the graveyard this turn, you cannot xyz summon this monster. Other "Speed" monsters, except "Number" monsters, cannot attack. If this card has "Number 3: Speed's Intimidator" as an Xyz Material, it gains this effect. 
● Once per turn, you can detach 1 xyz material from this monster to allow it to attack all monsters your opponent controls. During the end phase which this effect is activated, destroy all other "Speed" monsters you control, except this monster.
 
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LORE: 2 level 4 "Speed" monsters 
If you have any cards in your spell and trap card zone, you cannot xyz summon this monster. This monster cannot attack during the turn it is xyz summoned. When this monster inflicts battle damage to your opponent, you can detach one xyz material from this card to draw 1 card, if the card you drew by this effect is a "Speed" monster, you can special summon it and draw 1 more card.
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LORE: 3 level 5 monsters
If you have not activated a quick-play spell card this turn, you cannot xyz summon this monster. Negate the effect of all other "Speed" monsters that prevent them from attacking. If this card has "Number 24: Speed's Wonder Boy" as an Xyz Material, once per turn, you can detach an xyz material from this monster to have it gains this effect. (This effect also applies if you detach "Number 24: Speed's Wonder Boy)
*If this monster destroys an opponent's monster by battle, you can add 1 "Speed" card from your deck to your hand.
 
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LORE: 4 level 3 "Speed" monsters
If you control any "Speed" monsters that are not level 3, you cannot xyz summon this monster. This monster cannot attack during the turn it is xyz summoned. Once per turn, if this monster has xyz materials during your main phase 1, you must detach 1 xyz material to activate only one of these effects before you enter your battle phase.
*Select 1 "Speed" monster except an xyz or synchro "Speed" monster, you can halve the ATK of that monster to allow that monster to attack your opponent directly.
*Select one "Speed" monster you control, that monster can attack twice this turn, your opponent takes no battle damage from battles involving the selected card this turn.
*Bring 1 "Speed" monster from your deck or from your graveyard to your hand.
 
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LORE: 5 level 4 monsters
If you control a "Number" monster, you cannot xyz summon this monster. If this monster has no xyz material, it cannot attack. This effect cannot be negated. If this card has "Number 43: Speed's King" as an Xyz Material, it gains this effect. 
● During either players turn, you can detach 1 xyz material from this monster to activate one of these effects:
●"Number" monsters that are also "Speed" monsters cannot be destroyed by card effects until the end phase.
●"Speed" monsters with levels cannot be destroyed by battle until the end phase.
● All "Speed" monsters can inflict piercing damage to your opponent until the end phase, but your opponent's monsters cannot be destroyed by battle or by card effects until the end phase.
 
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LORE: 2 level 8 Warrior, Machine, or Fiend-type monsters
This monster cannot attack the turn it is xyz summoned. If a monster you control has been destroyed this turn, you cannot xyz summon this monster. If this monster is destroyed and sent to the graveyard, you can special summon 1 "Speed" monster from your graveyard. If the monster summoned with this effect is an xyz monster, you can attach "Speed" monsters in your graveyard as xyz materials to that monster equal to the number of xyz materials this monster had when it was destroyed. You can only special summon "Number 28: Speed's Iron Man" with this effect once per duel. Once per turn, during either player's turn, you can detach an xyz material from this monster to prevent a "Speed' monster you control from being destroyed this turn.
 
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LORE: 3 level 9 "Speed" monsters
Once per turn, this monster cannot be destroyed by battle or by card effects. If this monster has "Number 28: Speed's Iron Man" as an xyz material, you can activate this effect: Once per turn, during either player's turn, you can detach an xyz material from this monster, to target another xyz monster you control, attach the xyz material you detached from this monster to that monster as an xyz material, that monster cannot be destroyed and is unaffected by other card effects until the end phase.
 
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LORE: 2 level 1 "Speed" monsters
If you control "Number 43: Speed's King", you cannot xyz summon this monster. This monster cannot attack during the turn it is xyz summoned, unless your opponent controls "Number 43: Speed's King." While this monster is face-up on the field, you cannot xyz summon "Number 43: Speed's King" or "Number C43: Speed's Gleaming King". During your battle phase, you can detach 1 xyz material from this monster to double its ATK. If this monster battles "Number 43: Speed's King" or "Number C43: Speed's Gleaming King" This monster's ATK becomes 4300, and both monsters are destroyed after damage calculation. This effect cannot be negated.
 
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LORE: 3 level 2 "Speed" monsters
This monster is not effected by the effect of "Number 43: Speed's King" or "Number C43: Speed's gleaming King" If this monster is destroyed and you control "Number 43: Speed's King" or "Number C43: Speed's Gleaming King" You can detach an xyz material from that monster to special summon this monster from you graveyard, then if "Number 21: Speed's Silver Fox" was attached to this monster as an xyz material, you can attach that monster and the monster detached by this monster's effect. Once per turn, during either player's turn, you can detach an xyz material from this monster to target a face-up monster your opponent controls, this monster's ATK becomes equal to that monster's ATK and that monster's effect is negated. If this monster battles the monster targeted by this effect, this monster is unaffected by card effects, and can't be destroyed by that battle.
 
 
 
 
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Wrong section man.

Post this in the Pop culture section.

 

I don't see how this is the wrong section, if he had made cards such as "Jeff Borgensman" and "Harry Fordington" then yes, Pop-Culture. But they have made Realistic Cards with pictures of drivers/cars etc.

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I don't see how this is the wrong section, if he had made cards such as "Jeff Borgensman" and "Harry Fordington" then yes, Pop-Culture. But they have made Realistic Cards with pictures of drivers/cars etc.

Well, excuse me. 

It's just hard for me to picture any of these and resemble any realism in actual Yu-Gi-Oh! cards. Know what I mean?

No offense to OP, but yeah..

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Believe it or not...they might not be THAT OP...Some of them have rather tight summoning restrictions. (King, Modulator, Rookie, Outlaw, Closer, Leader, Hauler, Chaser, etc.) And they REALLY like to go first, but, unless you have "Have at it, boys" you can't really do much if you go second. If your opponent has any descent monsters, they can just run them right over, and then, unless you have Chaser, you are starting completely from scratch. (This I actually did see when I tested this deck against my IRL deck...and lost...) And actually, the new first rule only serves to balance this deck even more. Believe it or not, I would argue this deck is no more broken than Tellaknights will be when they reach their full potential.

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