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Artifact Field Spell


razzy

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All "Artifact" monsters gain 300 ATK and DEF.  Once per turn, during your opponent's End Phase: You can destroy 1 Spell/Trap you control.  If this card in your possession is destroyed by your opponent's card: You can add 1 "Artifact" card from your Deck to your hand.
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Not bad at all. This is something to make the deck 2fast and 2furious. I mean they have their own MST, and double cyclone is a thing.

 

Overall 10/10, would use.

 

Thanks! I've just noticed if you don't down the mst/dc/movement, you can't do anything. So I figured this would help with that as well as giving them a little power boost. The only part I'm unsure of is the destruction effect. I organically had it has Special Summon an Artifact from hand, Deck or Graveyard. But thought that was a little too much. 

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I made a very similar field spell for the archetype a month or two ago, but I think this one turned out a lot nicer.  My only picky thing is that i would like the boost to be 500, but maybe that's getting too greedy.

 

As it is now, I am 100% with the others 9/10 if not the full ten

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