arkaeldarknnes Posted April 27, 2014 Report Share Posted April 27, 2014 I've been working on this archetype for a really long time. It is based on banishing cards, synchro and my custom extra deck summon: Myth summon (you can find info here: http://forum.yugiohcardmaker.net/topic/315538-myth-summon-and-oracle-monsters/) It will be most probable that there will be problems with the PSCT of the cards, but I hope you can help me with that. Also, I could easily do the cards right now, but since I do my own artworks, it will take me a lot of time to finish them. So for now, they will be text only cards, but I will include a link to the finished artworks that I already have. [spoiler='Oracle monsters']Darkmoon wizard Unvyall DARK Spellcaster-Type / Oracle / Level 3 1300 Atk - 1500 Def If you myth summon a monster by banishing this card; when that monster is returned to the extra deck: Special summon this banished card. Once per turn; you can banish 2 monsters from your graveyard: Add a DARK Dragon-type monster from your deck in your hand then shuffle your deck. Darkmoon Oracle Lyffia DARK Spellcaster-Type / Oracle / Level 4 1600 Atk - 1200 Def If you myth summon a monster by banishing this card; when that monster is returned to the extra deck: Special summon this banished card. Once per turn; excavate the top 3 cards of your deck, you can special summon 1 excavated monster in face-up attack position, also send the remaining cards to the graveyard. [/spoiler] [spoiler='Tuner Monsters']Darkmoon Guardian Lok DARK Beast-Type / Tuner / Level 2 800 Atk - 1600 Def You can banish a Dragon-type monster from you hand or graveyard: Special summon this card (from your hand). If this card is special summoned this way, it is treated as a Dragon-type while face-up on the field. Once Per turn, target other monster you control: increase or decrease that monster level by 1. Artwork: http://fav.me/d724k7j Darkmoon Traveler Jaal DARK Beast-Type / Tuner / Level 3 1000 Atk - 1000 Def When this monster is banished from the deck or graveyard; you can send the top card of your deck to the graveyard: Special summon it in face-up defense position, then change the level of other monster on the field to 3 until the end-phase. You can activate each effect of “Darkmoon Traveler Jaal” only once per turn. Artwork: http://fav.me/d724k7j Darkmoon Spirit Rujinn DARK Beast-Type / Tuner / Level 1 0 Atk - 1800 Def Up to twice per turn; when this card would be destroyed by battle: Send the top card of your deck to the graveyard instead.[/spoiler] [spoiler='Effect Monsters']Darkmoon Portal DARK Spellcaster-Type / Level 4 600 Atk - 1400 Def When this card in your possession is send to the graveyard or banished: Special summon a Level 4 or lower “Darkmoon” monster from your deck or banished pile. Darkmoon Vanguard Grharmveil DARK Dragon-Type / Level 2 900 Atk - 900 Def You can special summon this banished card by returning 2 banished “Darkmoon” cards from to your deck. You can only use the effect of “Darkmoon Pathfinder Grharmveil” once per turn. Darkmoon Assassin Shado DARK Dragon-Type / Level 3 1400 Atk - 1100 Def Before damage calculation, when this card battles an opponent monster: Banish both monsters. If this card is banished by its own effect; you can banish 1 “Darkmoon” card on your graveyard during your next standby phase: Special summon this banished card. Darkmoon Knight Drachkerohn DARK Dragon-Type / Level 4 1850 Atk - 1650 Def Once per turn; you can discard up to 3 cards from your hand: Increase this card ATK by 300 for each card discarded until the End phase. Darkmoon hydra Sgarnir DARK Dragon-Type / Level 2 500 Atk - 500 Def When this monster destroyed (Either by battle or by a card effect): Special summon up to 2 “Darkmoon hydra Sgarnir” from your hand, deck or graveyard. You can only use the effect of “Darkmoon hydra Sgarnir” once per turn. Darkmoon crusader Drakhelv DARK Dragon-Type / Level 7 2150 Atk - 1800 Def This card cannot be normal summoned or set. This card can only be special summoned by returning to your deck at least 4 “Darkmoon” banished cards. Increase this card ATK by 100 for each of your “Darkmoon” cards banished. During either players turn; you can target 1 card on the field and banish the top card from your deck: This turn that card can’t be destroyed by battle.[/spoiler] [spoiler='Synchro Monsters']Royal Darkmoon Princess Eluria DARK Spellcaster-Type / Synchro / Level 6 2100 Atk - 2600 Def 1 “Darkmoon” tuner monser + 1 or more non-tuner monsters. You can target 1 opponent monster; banish from your graveyard 2 monsters: Banish the targeted monster. If a “Darkmoon” monster in your possession would be destroyed; you can pay 500 life points instead. Each effect of “Royal Darkmoon Princess Eluria” can only be used once per turn. Royal Darkmoon Paladin Lansghralg DARK Beast-Type / Synchro / Level 6 2400 Atk - 2400 Def 1 “Darkmoon” tuner monser + 1 or more non-tuner monsters. Your opponent can’t target “Darkmoon” monsters for attacks or card effects, except “Royal Darkmoon Paladin Lansghralg”. Once per turn; you can send the top 2 cards from your deck to your graveyard: Special summon a “Darkmoon” tuner monster from your hand or graveyard. Royal Darkmoon King Arkvhlaerg DARK Dragon-Type / Synchro / Level 8 2800 Atk - 2400 Def 1 “Darkmoon” tuner monser + 1 or more non-tuner monsters. If you control a “Darkmoon” monster, other than this card: This card is unaffected by your opponent’s card effects. Once per turn; you can send to the top card of your deck to the graveyard: Special summon one of your banished “Darkmoon” dragon-type monsters.[/spoiler] [spoiler='Myth Monsters']Darkmoon Dragon Shingetsu DARK Dragon-Type / Myth / Level 8 2500 Atk - 2000 Def 1 Oracle monser + 1 or more non-oracle monsters. Increase the ATK of this card by 200 for each banished Dragon-type monster. This card is also treated as LIGHT-attribute. Up to twice per turn; you can banish a "Darkmoon" monster from your graveyard: negate the activation of an opponent’s card effect and if you do, banish that card. Artwork: http://fav.me/d74aj2m [/spoiler] [spoiler='Spell Cards']Offerings to the darkmoon temple Spell – Normal Banish, from your graveyard, up to three “Darkmoon” monsters: Draw 1 card for each card banished by this effect. You can only activate “Offerings to the moon temple” once per turn. Roar from the darkmoon realm. Spell – Normal Banish the top two cards from your graveyard: Special summon 1 of your banished level 4 or lower “Darkmoon” beast or dragon-type monsters. You can only activate “Roar from the dark realm” once per turn. Darkmoon Shining Spell – Quick You can only activate this card if you control one or more “Darkmoon” monsters; banish cards from your graveyard up to the number of “Darkmoon” monsters you control, also banish the same number of cards from your opponent side of the field. You can only activate “Darkmoon Shining” once per turn. Darkmoon rituals Spell – Quick Banish from your deck or graveyard a level 3 or lower “Darkmoon” monster. Increase the ATK of one monster you control by 500 until the end phase. Darkmoon Black temple Spell – Field Once per turn, when a DARK monster would be destroyed (either by battle or by a card effect): Banish that monster instead and special summon a DARK dragon-type monster from your deck or graveyard. Neither player can special summon xyz monsters.[/spoiler] [spoiler='Trap Cards']Song for the black moon Trap – Normal Send the top 2 cards from your deck to the graveyard: Each face-up monster your opponents control loses 500 for each of your banished “Darkmoon” spellcaster-type monster. Darkmoon Burial Trap – Normal When a “Darkmoon” monster in your possession is destroyed (either by battle or by a card effect), you can activate this card; pay 1000 life points: Return to your hand up to 3 of your banished “Darkmoon” monsters. Your opponent draws 1 card. Shadow reflection seal Trap – Counter You can only activate this card if there are at least 2 banished “Darkmoon” monsters, and you control a “Darkmoon” monster: Negate the activation of a card effect, and if you do, banish it. Black night Trap – Counter When a “Darkmoon” monster you control would be attacked; banish 1 “Darkmoon” monster from your graveyard: Negate the attack, and until the end phase, you opponent can’t select a “Darkmoon” monster as an attack target.[/spoiler] Link to comment Share on other sites More sharing options...
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