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Limit Break - Let's break away from Limitation text!


TFMegamanlan

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1C804DF4-09D1-479E-926D-10255BE72D3A-731

[spoiler=Effect]
Spell/Quick-Play
Pay 2000 Lifepoints: Target 1 Face-up Card you control, ignore that card's limitation text until the End Phase of this turn. During the End Phase: Banish the target (From anywhere). You can only activate 1 "Limit Break" per duel.[/spoiler]

Now I know this probably is completely broken and OP, but its an idea that popped into my head. *shrugs* Anyway, any thoughts? Would you like to see a card that allows us to take away the limitation text of a card? Or do you have any suggestions on how I could maybe balance the card? Let me know!
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I think the main problem you're running into is that Limitation Tet is not a term commonly used in the TCG. You might try something like this:

 

Pay 2000 Life Points. Target 1 face-up card you control with an effect that prevents it from attacking. Negate that effect (other effects of the targeted card can still be activated). Banish that target during the End Phase. You can only use the effect of "Limit Break" once per duel.

 

Even that seems a bit sketchy to me but i think it's close to what you had in mind.

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The problem with that is that it's not what I was making the card to do. And the current term is "Limitation Text" for something like that. It's already been ruled that it's not an effect. (If you Effect Veiler or have Skill Drain up when Number 50 when it's effect activates, it still can't attack) the idea is that all limitations on a card that it restricts the player from doing would be ignored. (Like what happens when Diamond Dude uses a Spell Eff)

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Yea, like I said in the OP: I'm sure this card is beyond broken but would be a really fun idea to play.

As for the wording, most people wouldn't fully know what to call it, unless you recently discussed it (or recently looked at the OCG rewording) you probably wouldn't know anything about it.

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EotB loses that OPT and basically nukes the oppnents backrow and runs over every single monster the can muster...and then hits directly for 3k....ouch...just ouch


It won't change something like a OPT or what a card can target, like with BLS as an example, if you use this card on him, if he attacked twice he could attack directly or if he used the First effect he could still attack.

all those limits are normally part of a cost for the card(credit from coding cards into ygopro and mackpro) that why skill drain and effect veiler and stuff cant block it hope this helps


Konami specifically does call it Limitation Text and does mention that it doesn't work as a cost (but similar to one) which is why like the cost you have to follow the Limitation Text even if the card is negated.
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