Jump to content

3 New Cards! Asura Warriors!


ChurdStain

Recommended Posts

Last night I was on a Card-making binge, stayed up for hours making cards! Do I have a life? lol but anyways! The inspiration for these came from the old tales of Asuras. They have many hands and seek nothing but power, so I tried to tailor these cards to that. Feedback/comments would be great! Want to make sure I'm getting the Lore right after a couple years ahah

 

e9dOuCv.jpg

 

[spoiler='Lore']During each of your Battle Phases, this card can make an extra attack equal to the number of different face-up Monsters with separate Types on your opponent's side of the field. [/spoiler]

 

rA0VwqT.jpg

 

[spoiler='Lore']During each of your Battle Phases, this card can attack your opponent directly equal to the number of monsters you destroyed in battle during your last turn. [/spoiler]

 

 3Ypw2Lc.jpg

 

[spoiler='Lore']"Asura Titan" + "Cadaver Asura"

During each of your opponent's Battle Phases, if he/she declares an attack on another monster that you control, place one "Asura" Counter on this card. During each of your Battle Phases, you can remove "Asura" counters from this card. For each "Asura" counter removed from this card during the Battle Phase, this card can make an extra attack during that Battle Phase only. While this card remains face up on the field, you cannot Set any Spells or Traps.[/spoiler]

Link to comment
Share on other sites

On Accursed: put Asura Counters instead of "Asura" counters. Also, I think Titan not being able to do direct attacks really takes away from the power-hungry feel of the card, and also its usablilty: varied Attributes aren't much of a thing nowadays, plus he should be a situational but potentially very powerful card, so remove the "unable to attack directly" bit.

 

They are also all a bit underpowered.

Link to comment
Share on other sites

On Accursed: put Asura Counters instead of "Asura" counters. Also, I think Titan not being able to do direct attacks really takes away from the power-hungry feel of the card, and also its usablilty: varied Attributes aren't much of a thing nowadays, plus he should be a situational but potentially very powerful card, so remove the "unable to attack directly" bit.

 

They are also all a bit underpowered.

 

I haven't seen a card use counters in awhile so i thought that you put "" in the name of it, oops hahah. but for titan i wasn't sure if it was be too overpowered if i left out the "cannot attack opponent directly." i made cards similar to these a while back, and people said that they were too overpowered and that there wasn't enough balance. I was kind of hesitant to put "cannot attack opponent directly" actually. as far as Cadaver Asura: i didn't want to make his ATK too high considering his effect. My intent was that you have Asura Titan on the field, and you can destroy essentially each different monster on the field, then Cadaver goes for the remainder of their life points. So now that i think about it, i should change Asura Titan's effect from "separate attribute" to "separate types of monsters"

---

Edited Asura Titan and Cadaver Asura:

Asura Titan: Omitted "This card cannot attack your opponent directly" fixed lore a little, and set DEF to 1500

Cadaver Asura: Fixed lore a little, set ATK to 1000

Link to comment
Share on other sites

I haven't seen a card use counters in awhile so i thought that you put "" in the name of it, oops hahah. but for titan i wasn't sure if it was be too overpowered if i left out the "cannot attack opponent directly." i made cards similar to these a while back, and people said that they were too overpowered and that there wasn't enough balance. I was kind of hesitant to put "cannot attack opponent directly" actually. as far as Cadaver Asura: i didn't want to make his ATK too high considering his effect. My intent was that you have Asura Titan on the field, and you can destroy essentially each different monster on the field, then Cadaver goes for the remainder of their life points. So now that i think about it, i should change Asura Titan's effect from "separate attribute" to "separate types of monsters"

---

Edited Asura Titan and Cadaver Asura:

Asura Titan: Omitted "This card cannot attack your opponent directly" fixed lore a little, and set DEF to 1500

Cadaver Asura: Fixed lore a little, set ATK to 1000

I'm not talking about weak in ATK, but weak in effect. They just wouldn't be viable in today's game; they feel like cards from 5 years ago. Also, in today's game, DEF, unless 2100+ or 0, doesn't matter too much.

Link to comment
Share on other sites

I'm not talking about weak in ATK, but weak in effect. They just wouldn't be viable in today's game; they feel like cards from 5 years ago. Also, in today's game, DEF, unless 2100+ or 0, doesn't matter too much.

 

That's actually the most spot on thing that you could say. i've been out of the game for about that long (rather making cards on here)...maybe i should brush up a little bit. im almost finished with a 40-card set that i think is more suitable for the "now"

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...