TondehDondeh Posted May 9, 2014 Report Share Posted May 9, 2014 My first post. A few cards for a new Archetype: Land Assault Mech. Let me know what you think! [spoiler='Monster Cards'] [spoiler='Lore']Land Assault Mech: Double Blade Model: This monster can attack twice if you control at least 1 other "Land Assault Mech" monster.[/spoiler] [spoiler='Lore']Land Assault Mech: Fisticuffs Model: This monster is treated as a Level 6 monster after being Normal Summoned, as long as it has no Equip Spell or Union monster equipped.[/spoiler] [spoiler='Lore']Land Assault Mech: Ghost Strike Model: This monster can not be Normal or Special Summoned, it can only be Set. If this monster is Flip Summoned while your opponent controls at least 1 monster, this monster can attack your opponent directly. If your opponent controls no monsters, destroy this monster if it is Flip Summoned.[/spoiler] [spoiler='Lore']Land Assault Mech: Lance Storm Model: This mech is equipped with a state-of-the-art titanium lance. It's the pride and joy of the "Imperial Guard Unit."[/spoiler] [spoiler='Lore']Land Assault Mech: Scouting Model: This monster isn't affected by Trap cards during the Battle Phase.[/spoiler] [spoiler='Lore']Land Assault Mech: Long-Range Model: Choose an effect based on the way this monster was summoned: -Special Summon: Attack your opponent directly. -Normal Summon: Destroy 1 monster your opponent controls.[/spoiler] [spoiler='Lore']Land Assault Mech: Shadow Sniper Model: When this monster is Normal Summoned, you can Special Summon 1 level 5 "Land Assault Mech" monster from your hand.[/spoiler] [spoiler='Lore']Land Assault Mech: Veteran Combat Model: If this monster is Special Summoned as a result of a monster's effect, your opponent can not negate the summon of a monster.[/spoiler] [spoiler='Lore']Land Assault Mech: Revenge Blade Model: When a level 5 or lower "Land Assault Mech" monster you control is destroyed by battle, Special Summon this monster. The ATK stat of the destroyed monster is added to this monster's ATK stat.[/spoiler] [spoiler='Lore']Land Assault Mech: Towering Guardian Model: This monster can not be Normal Summoned or Set. This monster can only be Special Summoned by banishing 1 active Field Spell you control. This monster can not perform an attack. Its ATK stat can not be inflicted, reduced or increased by any means. This effect can not be negated. If this monster is the only monster on your side of the Field, it can not be destroyed.[/spoiler] [spoiler='Lore']Land Assault Mech: Bright Knight Model: This monster can not be Normal Summoned or Set. When this monster is Special Summoned by banishing a Set Trap card you control, draw 1 card. If it is a "Land Assault" card, destroy 1 monster. If not, banish the card you drew.[/spoiler] [spoiler='Lore']Land Assault Mech: Ultimatum Model: This monster can not be Normal Summoned or Set. This monster can only be Special Summoned if at least 3 level 6 "Land Assault Mech" monsters exist in your Graveyard. Banish those monsters. Your opponent's monsters are all turned faced down. You can pay half your current Life Points to destroy all monsters your opponent controls. If any monster has a Flip effect, this monster looses 500 ATK Points per Flip effect.[/spoiler] [/spoiler] [spoiler='Extra Deck'][spoiler='Lore']Land Assault Mech: Shogunate Model: 2 level 5 "Land Assault Mech" monsters When this monster is summoned, all Machine-Type monsters you control gain 500 ATK Points during the Battle Phase only. Once per turn, you can detach 1 Xyz Material. Negate the effect of any 1 monster your opponent controls. When there are no more Xyz Materials on this monster: Destroy this monster if it is targeted by a card effect.[/spoiler] [spoiler='Lore']Land Assault Mech: SPEARHEAD Model: 1 "Land Assault" Tuner monster + 1 or more non tuner monsters This monster can not be destroyed by Trap effects. During the Battle Phase this monster's DEF is added to the ATK stat of 1 Xyz or Synchro monster you control. This monster's DEF is then reduced to 0.[/spoiler] [spoiler='Lore']Scythe: Land-Space Assault Prototype: 3 level 6 Machine-Type "Land Assault Mech" monsters Once per turn, during either player's Battle Phase, detach 1 Xyz Material. This monster can negate the activation of an Equip Spell. If you do so, place a Scythe Counter on this card. When 3 Scythe Counters are on this monster, banish all face-up Effect monsters on the Field. When there are no more Xyz Materials, this monster is destroyed after the End Phase.[/spoiler] [spoiler='Lore']Land Assault Mech: Dragon Arsenal Model: 2 level 5 "Land Assault Mech" monsters Detach 1 Xyz Material. You can banish 1 monster with 2000 ATK or less from the Field. If your opponent negates this effect, destroy 1 other monster they control. When there are no more Xyz Materials on this card: This monster is destroyed during your next End Phase.[/spoiler] [/spoiler] [spoiler='Trap Cards'][spoiler='Lore']Land Assault Equipment: Blast Shield: When your opponent's monster targets a Machine-Type monster you control, the attack is negated. The opponent's monster looses 500 ATK Points.[/spoiler] [spoiler='Lore']Land Assault Tactics: One-Mech Blitz: If a monster you control is destroyed by battle or by a monster effect and you are left with no monsters, Special Summon 1 level 5 or lower Machine-Type monster from your Deck. It can attack your opponent directly.[/spoiler] [spoiler='Lore']"Forced Dismantlement": Banish 1 Machine-Type monster you control. Negate the Special Summon of a monster.[/spoiler] [/spoiler] [spoiler='Spell Cards'][spoiler='Lore']Land Assault Equipment: Plasma Blaze Sword: Equip this card only to a Level 4 or lower Machine-Type monster you control. That monster gains 1000 ATK Points and becomes a FIRE monster, but its effects are negated. [/spoiler] [spoiler='Lore']Land Assault Mech Factory: If this card is activated, you can not draw on your next turn. You can search your Deck for up to 3 "Land Assault Mech" monsters. You can not summon any monster this turn except one of the 3 cards you received. You can banish 1 card from your hand to Special Summon one of those monsters.[/spoiler] [spoiler='Lore']Land Assault Tactics: Burning Battlefield: Both players can Normal Summon twice per turn. However, both players must discard 1 card from their hand to Normal Summon twice. When this card is removed from the Field, the player with more monsters looses 100 Life Points for each monster they control.[/spoiler] [spoiler='Lore']Land Assault Mech Conversion: Select 1 "Land Assault Mech" monster you control. Raise its level by 2.[/spoiler] [/spoiler] Awesome art made by Rettag! (Most of these are Rettag's art.) http://rettag.deviantart.com/ Link to comment Share on other sites More sharing options...
LuffyDaGod Posted May 10, 2014 Report Share Posted May 10, 2014 Well not bad. Only thing is the lvl3 xyz and the One_Mech blitz. The rank 3 xyz I think should be a level 6 or 8 synchro because if it was a rank 3 then u would need the lvl 3 normal tunerbmonster and the other lvl 3 but why make the normal lvl 3 monster a tuner if no synchro monster s? Just saying IMO and the one-mech blitz trap card I think is to OP. The part that let's u special summon andn then destroy all of your opponent's monsters is to OP. IMO Link to comment Share on other sites More sharing options...
TondehDondeh Posted May 10, 2014 Author Report Share Posted May 10, 2014 Well not bad. Only thing is the lvl3 xyz and the One_Mech blitz. The rank 3 xyz I think should be a level 6 or 8 synchro because if it was a rank 3 then u would need the lvl 3 normal tunerbmonster and the other lvl 3 but why make the normal lvl 3 monster a tuner if no synchro monster s? Just saying IMO and the one-mech blitz trap card I think is to OP. The part that let's u special summon andn then destroy all of your opponent's monsters is to OP. IMO Originally, Scythe was planned to be a Synchro monster, but his pic suited the Xyz frame a lot more. The picky person that I am, I made him an Xyz monster. I'll tune down One-Mech, and thanks for the feedback! Link to comment Share on other sites More sharing options...
FinnDragon Posted May 10, 2014 Report Share Posted May 10, 2014 looks really nice. keep it up. Link to comment Share on other sites More sharing options...
TondehDondeh Posted May 10, 2014 Author Report Share Posted May 10, 2014 @FinnDragon Thanks, I will! Link to comment Share on other sites More sharing options...
Degritone Posted May 10, 2014 Report Share Posted May 10, 2014 Shogunate + Towering Guardian = 8500 ATK that can make anything go boom, which makes me suggest that you add "until the End Phase" to Shogunate or "This card's effect cannot be negated" to Towering Guardian. Scythe would be almost useless, considering it would last exactly one battle phase. Maybe you should change his self destruction to "During the End Phase, if there are no Xyz Materials attached to this card: Destroy this card" and make it so he only detaches during your Battle Phases. Also, Revenge Blade's image is borked. Other than that, fixing your card lores to fit PSCT is the only thing I see. I won't help you out with it, considering I'm not an expert, but I'm sure someone will help you out on that front. Link to comment Share on other sites More sharing options...
TondehDondeh Posted May 10, 2014 Author Report Share Posted May 10, 2014 Shogunate + Towering Guardian = 8500 ATK that can make anything go boom, which makes me suggest that you add "until the End Phase" to Shogunate or "This card's effect cannot be negated" to Towering Guardian. Scythe would be almost useless, considering it would last exactly one battle phase. Maybe you should change his self destruction to "During the End Phase, if there are no Xyz Materials attached to this card: Destroy this card" and make it so he only detaches during your Battle Phases. Also, Revenge Blade's image is borked. Other than that, fixing your card lores to fit PSCT is the only thing I see. I won't help you out with it, considering I'm not an expert, but I'm sure someone will help you out on that front. I see what you mean with Scythe, but Tower can't attack and its stats can't be altered or utilized (like inflicting its ATK or DEF stat on the opponent's LP). Tower is basically only useful for protection and being Scythe's Xyz material. Also, what's wrong with Revenge Blade's pic? Borked? Not sure what that means. Thanks for the feedback, though! Link to comment Share on other sites More sharing options...
Degritone Posted May 10, 2014 Report Share Posted May 10, 2014 I see what you mean with Scythe, but Tower can't attack and its stats can't be altered or utilized (like inflicting its ATK or DEF stat on the opponent's LP). Tower is basically only useful for protection and being Scythe's Xyz material. Also, what's wrong with Revenge Blade's pic? Borked? Not sure what that means. Thanks for the feedback, though! I mean it will not load, even if you open it up indivudually by clicking on it. It only loads the name, with the rest being a white box. Shogunate: "Once per turn: You can detach 1 Xyz Material; negate the effect of any 1 monster on the field." You summon Tower, then summon Shogunate. Activate Shogunate's effect to negate any monster effect and choose Tower. Tower now has the ability to attack. Link to comment Share on other sites More sharing options...
TondehDondeh Posted May 10, 2014 Author Report Share Posted May 10, 2014 I mean it will not load, even if you open it up indivudually by clicking on it. It only loads the name, with the rest being a white box. Shogunate: "Once per turn: You can detach 1 Xyz Material; negate the effect of any 1 monster on the field." You summon Tower, then summon Shogunate. Activate Shogunate's effect to negate any monster effect and choose Tower. Tower now has the ability to attack. Doesn't Tower's effect take priority, though? Either way, I'll change their effects. RB works for me, I'm not sure what the problem is. Link to comment Share on other sites More sharing options...
Degritone Posted May 10, 2014 Report Share Posted May 10, 2014 Doesn't Tower's effect take priority, though? Either way, I'll change their effects. RB works for me, I'm not sure what the problem is. Negated effects cannot take priority, as Tower does not say it cannot be negated. Heck, he'd be a huge problem against my deck, as my Plasma would negate his effect and allow him to attack, making him kill Plasma (or the lowest ATK monster I have if Plasma already has an equip) if I don't already have my attack negation on the field. Link to comment Share on other sites More sharing options...
TondehDondeh Posted May 10, 2014 Author Report Share Posted May 10, 2014 Negated effects cannot take priority, as Tower does not say it cannot be negated. Heck, he'd be a huge problem against my deck, as my Plasma would negate his effect and allow him to attack, making him kill Plasma (or the lowest ATK monster I have if Plasma already has an equip) if I don't already have my attack negation on the field. Alright. Fixed Shogunate and Tower. Thanks for the help! Link to comment Share on other sites More sharing options...
Degritone Posted May 10, 2014 Report Share Posted May 10, 2014 Alright. Fixed Shogunate and Tower. Thanks for the help! You're welcome. Link to comment Share on other sites More sharing options...
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