Mew9001 Posted May 10, 2014 Report Share Posted May 10, 2014 Number 1: Golem of Banishment Rank oooooooooo [Machine/Xyz/Effect] Dark Monster 2 Level 10 monsters This card's ATK and DEF is x500 for every monster in both player's graveyard. Once per turn: You can target one monster on your side of the field, attach it to this card. That monster become Xyz material for this card. Once per turn: You can detach one Xyz material from this card: Banish one card on the field ATK/ ? DEF/ ? [attachment=41438:no7.jpg] Link to comment Share on other sites More sharing options...
Progenitor Posted May 10, 2014 Report Share Posted May 10, 2014 First off: there already is a Number 1. You're gonna have to fix that. OCG fix: 2 Level 10 monsters This card's ATK and DEF is equal to x500 for every the number of monsters in both player's graveyard times 500. Once per turn: You can target one face-up monster on your side of the field that you control; attach it to this card. That monster become as a face-up Xyz material for this card. Once per turn: You can detach one Xyz material from this card; banish one card on the field. One tip on your OCG: If there is something that resolves because of a previous action (such as attaching after a traget) the two actions are separated by a semi-colon, as I have done. Honestly this isn't that bad. It seems like a nice tech card for a rank 10 deck, and it adds some banish support while being a massive attacker late game. It doesn't have a lot of protection though, but with a potentially infinite banish I think that would be overkill. 8/10; not bad for one of your firsts. Nice, simple and effective. Link to comment Share on other sites More sharing options...
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