thomasjcs Posted May 15, 2014 Report Share Posted May 15, 2014 Tengu Ninja Level 4 Dark ATK1900/800 Warrior/Effect If a Ninja Monster you control would be destroyed, you can send this card from your hand to the graveyard. That Ninja monster cannot be destroyed and you take no damage this turn. Warrior Degree Continues Trap Warrior-Type Monsters are unaffected by Trap cards. Vampire Fang's Equip Spell This card can only be equipped to a vampire monster. Once per turn the equipped monster cannot be destroyed and you take no battle damage. When the equip monster attacks an opponents monster, reduce that cards ATK or DEF (whichever Position its in) to 0 and increase your life points by the same amount. Vampire Minion Level 4 Dark ATK1500/500 Zombie/Effect If you control no monsters, you can special summon this card from your hand. If this card is used as tribute summon for a Vampire monster, Declare 1 card type (Monster, Spell, or Trap). Your opponent sends 1 card of that type from their deck to the graveyard. Noble Knight Dragon King Agritoris Level 7 Light ATK2400/2400 Warrior/Synchro/Effect 1 tuner + 1 or more non tuner monster When this card is Synchro Summoned, you can equip 3 "Noble Arms" Equip Spell cards with different names from your graveyard or deck to this card. When you do this destroy 1 card from your opponents Hand, Monster Zone, and Spell and Trap Card Zone. Once during your turn you can send 1 Noble arms Spell card you control to the graveyard and destroy 1 card your opponent controls or send 1 card in your opponents hand to the graveyard. You can only control 1 Noble Knight Dragon King Agrtoris. Noble Wizard Level 3 Dark ATK1500/300 Spellcaster/Tuner If you control a face up Noble Knight Monster, you can special summon this card from your hand. If this card is used as Synchro Material for the Synchro Summon of a Noble knight Synchro Monster Noble Equip Spell cards equip to the Synchro Monster cannot be destroyed. Xyz Overlay Overload Quickplay Spell Select 1 Rank 5 or lower Xyz Monster from your Extra Deck and Attach any number of Monsters from your graveyard to the Selected Monster as Xyz Material. (This Special Summon is as an Xyz Summon.) Destroy the Selected Monster at the End Phase. Arrival Of The Knights Normal Spell Special Summon 1 Knight Monster from your hand or deck. That Monster cannot attack this turn. You can only activate 1 Arrival Of The Knights per turn. Land Of The Rising Six Field Spell Shien Effect Monsters on the Field and Graveyard are also treated as Six Samurai Monsters. Shien's Cambers Continues Trap Shien Effect Monsters cannot be destroyed or targeted by Spell and Traps. Link to comment Share on other sites More sharing options...
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