OmegaWave Posted May 18, 2014 Report Share Posted May 18, 2014 Image Credit: Google When a Spell/Trap Card or Monster effect is activated, you can tribute this card: Add 1 LIGHT monster from your Graveyard to your hand, except "Knight of Valor". During either player's turn if there are 3 "Knight of Valor" in your Graveyard, you can banish them and target 1 LIGHT monster you control: This turn, that monster cannot be destroyed by battle and is unaffected by card effects. Link to comment Share on other sites More sharing options...
Sunn O))) Posted May 18, 2014 Report Share Posted May 18, 2014 It's pretty underwhelming. I mean, it lets you recover cards from your graveyard, but you have to waste your nomral summon. And you have to wait until an effect is activated to use it. Could see some use in Lightsworns and maybe Shaddolls, just because of the second effect, and because it can recover JD, if you're into that. Alone it's okay. But in something like Lightsworns it's a bit op. "When a Spell/Trap Card or Monster effect is activated: You can tribute this card; add 1 LIGHT monster from your Graveyard to your hand, except "Knight of Valor". During either player's turn, if there are 3 "Knight of Valor" in your Graveyard: You can banish them and target 1 LIGHT monster you control; this turn, that monster cannot be destroyed by battle and is unaffected by card effects." Link to comment Share on other sites More sharing options...
Therrion Posted May 18, 2014 Report Share Posted May 18, 2014 I wouldn't call it OP. It's a slow recycle, which is decent enough to be ran. Any worse would be neglected and any better questionable, but I believe the card is fine as is. Link to comment Share on other sites More sharing options...
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