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Knight of Valor


OmegaWave

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When a Spell/Trap Card or Monster effect is activated, you can tribute this card: Add 1 LIGHT monster from your Graveyard to your hand, except "Knight of Valor". During either player's turn if there are 3 "Knight of Valor" in your Graveyard, you can banish them and target 1 LIGHT monster you control: This turn, that monster cannot be destroyed by battle and is unaffected by card effects.

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It's pretty underwhelming. I mean, it lets you recover cards from your graveyard, but you have to waste your nomral summon. And you have to wait until an effect is activated to use it. Could see some use in Lightsworns and maybe Shaddolls, just because of the second effect, and because it can recover JD, if you're into that.

 

Alone it's okay. But in something like Lightsworns it's a bit op.

 

"When a Spell/Trap Card or Monster effect is activated: You can tribute this card; add 1 LIGHT monster from your Graveyard to your hand, except "Knight of Valor". During either player's turn, if there are 3 "Knight of Valor" in your Graveyard: You can banish them and target 1 LIGHT monster you control; this turn, that monster cannot be destroyed by battle and is unaffected by card effects."

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