StarKnightJacobs Posted May 28, 2014 Report Share Posted May 28, 2014 I made these to experiment and see if I could whip up something that could speed up and support Warrior-type Gemini's. Comments are appreciated. Power Knight Monsters: Power Knight- Arma the Sturdy: Level 4 EARTH Warrior-type Gemini monster, 1600 ATK, 1900 DEF: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. - Control of this card cannot switch. This card cannot be destroyed by battle. Power Knight- Lade the Spiritual: Level 4 EARTH Warrior-type Gemini monster, 1900 ATK, 1500 DEF: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. - Control of this card cannot switch. Your opponent cannot activate Trap Cards during the Battle Phase. Power Knight- Rapi the Swift: Level 4 EARTH Warrior-type Gemini monster, 1800 ATK, 1000 DEF: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. - Control of this card cannot switch. If this card destroys a monster by battle and sends it to the Graveyard, it can attack again. Power Knight- Stel the Strong: Level 4 EARTH Warrior-type Gemini monster, 1900 ATK, 1200 DEF: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. - Control of this card cannot switch. When this card battles with a monster that cannot be destroyed in battle, it's effects are negated until the end of the Battle Phase. If this card destroys a monster by battle, inflict 400 points of damage to your opponent. Power Knight Spells: Power Knight Final Technique: Normal Spell: Activate only if you control "Power Knight- Arma the Sturdy", "Power Knight- Lade the Spiritual", "Power Knight- Rapi the Swift", and "Power Knight- Stel the Strong" and they are treated as Effect Monsters. Destroy all cards on your opponent's side of the field. This card's effect cannot be negated. Power Knight Seal of Protection: Continuous Spell: This card gains the following effects depending on the monsters on your field. - "Power Knight- Arma the Sturdy": Your opponent cannot attack you directly. - "Power Knight- Lade the Spiritual": Once per turn: you can Normal Summon 1 Level 4 or lower Gemini Warrior-type monster from your hand as an additional Normal Summon. - "Power Knight- Rapi the Swift": Your opponent cannot activate Quick-Play Spell Cards during your turn. - "Power Knight- Stel the Strong": Your monster's battle positions cannot be changed by card effects Gemini Support Spells: Latent Warrior's Power: Continuous Spell: If you Normal Summon a Level 4 or lower Warrior-type Gemini Monster: You can Normal Summon that monster a second time as an additional Normal Summon. Latent Warrior's Return: Normal Spell: Special Summon 1 Level 4 or lower Warrior-type Gemini Monster from your Graveyard in face-up Attack Position. It is treated as having it's effect. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.