Bahamut - Envoy of the End Posted June 18, 2014 Report Share Posted June 18, 2014 VICT-001 Luster Soldier - Envoy of the Dawn Creation U.RARE LIGHT ******** Scale: 1 Image: Like Black Luster Soldier, but in darker armour and a more wicked sword, and with a red mane Warrior/Pendulum/Effect Pendulum: While this card is face-up on the field; you cannot Special Summon monsters, except Light or Dark monsters. If you don't have a "Emperor Dragon - Envoy of the Dusk Oblivion" in your other Pendulum Zone: You cannot Special Summon monsters. Monster Effect: Cannot be Summoned; except from the Extra Deck. You can only control 1 Luster Soldier - Envoy of the Dawn Creation. You can only activate one effect of Luster Soldier - Envoy of the Dawn Creation per turn, during your Main Phase 1, and only once per turn. 1) If this card destroys a monster by battle, Banish that monster, then this card can attack one more time this Battle Phase. 2) Inflict damage to your opponent equal to the number of cards on the field and in both players hands x 300. You cannot conduct your Battle Phase this turn. ATK 3000 / DEF 2500 VICT-099 Emperor Dragon - Envoy of the Dusk Oblivion U.RARE DARK ******** Scale: 12 Image: Like Chaos Emperor Dragon, but in more sapphire gold armour and bigger helmet Dragon/Pendulum/Effect Pendulum: While this card is face-up on the field; you cannot Special Summon monsters, except Light or Dark monsters. If you don't have a "Luster Soldier - Envoy of the Dawn Creation" in your other Pendulum Zone: You cannot Special Summon monsters. Monster Effect: Cannot be Summoned; except from the Extra Deck. You can only control 1 Emperor Dragon - Envoy of the Dusk Oblivion. You can only activate one effect of Emperor Dragon - Envoy of the Dusk Oblivion per turn, during your Main Phase 1, and only once per turn. 1) Pay 1000 Life Points; Banish all other cards on the field except "Envoy" Pendulum monsters. You cannot conduct your Battle Phase this turn. 2) Pay 1000 Life Points; Banish all cards in both players hands. ATK 3000 / DEF 2500 Edited on Wildflame's suggestion. Thoughts on this terribly original and totally won't get produced by Konami at some point concept :P Link to comment Share on other sites More sharing options...
Darthakin Posted June 18, 2014 Report Share Posted June 18, 2014 The latter: Infernities wouldn't mind it. The former: It's Blaze Phoenix all over again D: Nah, nice cards. Not too OP... I think. Link to comment Share on other sites More sharing options...
Wildflame Posted June 18, 2014 Report Share Posted June 18, 2014 Wide scales without a drawback is what bothers me. Making it that they can only PS LIGHT/DARK monsters would be fine imo. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted June 18, 2014 Author Report Share Posted June 18, 2014 Wide scales without a drawback is what bothers me. Making it that they can only PS LIGHT/DARK monsters would be fine imo. Thought so. Done to a bit more extreme, but the goal is more to get them in the extra deck, then something else in the Pendulum Zones to summon them back out. Link to comment Share on other sites More sharing options...
newhat Posted June 18, 2014 Report Share Posted June 18, 2014 I'm not sure I understand how to get them into the Extra Deck if they can't be Summoned. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted June 18, 2014 Author Report Share Posted June 18, 2014 I'm not sure I understand how to get them into the Extra Deck if they can't be Summoned. http://yugioh.wikia.com/wiki/Pendulum_Monster If a Pendulum monster would be sent from the field to the Graveyard, it goes to the Extra Deck instead. Basically you'd set these in the Pendulum Zones, blow them up somehow, and then get another two pendulum monsters in place with scales 7-9 to get them back out. This is intentionally arduous. Link to comment Share on other sites More sharing options...
The15thWing Posted June 18, 2014 Report Share Posted June 18, 2014 Banish eff for Hand on Dragon is kinda broken. Play out your hand with the Pendulum Summons and then immediately wipe hands. I would recommend nerfing that somehow, like not being able to summon that turn or something, IDK. As for the actual cards, I like them a lot. Nice to have a playable version of CED, while there was Twilight for Luster, never really was a true CED remake. Nice job on that. Link to comment Share on other sites More sharing options...
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