razzy Posted June 19, 2014 Report Share Posted June 19, 2014 If this card is sent from the Deck to the Graveyard by card effect: You can activate this card from the Graveyard. Each time a "Lightsworn" monster is Normal or Special Summoned place 1 Shine Counter on this card. During either player's turn: You can remove 2 Shine Counters on your side of the field, then target 1 "Lightsworn" monster you control; this turn it cannot be destroyed by battle. Link to comment Share on other sites More sharing options...
the_engineer Posted June 19, 2014 Report Share Posted June 19, 2014 Meh, that protection in battle alone is not that useful, you should add more effects based on how many counters you can remove, such as effect protection, spell/trap protection, destroy x card(s) Link to comment Share on other sites More sharing options...
razzy Posted June 19, 2014 Author Report Share Posted June 19, 2014 Well I figured since the new Spell protects from card effects, they needed something that protects from battle :D Link to comment Share on other sites More sharing options...
Excalibur the Divine Posted June 20, 2014 Report Share Posted June 20, 2014 How about each time a lightsworn is milled not summoned. Then make it so you have to remove 3 shine counters instead of 2. That would be better Link to comment Share on other sites More sharing options...
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