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Space arche type


kingrest00

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Space cowboy
Dark
4 star
1850/1200
When this card is normal summoned remove monsters up to 2 space monsters from the grave.
Then destroy one spell or trap.

Space kid
Light
3 star
1500/1500
When this card is removed from the graveyard special summon it as soon as it gets removed.
This card can destroy one spell or trap when it is special summoned through this effect.

Space girl
Dark
2 star
1400/1400
When this card is removed from the from the graveyard special summon it as soon as it gets removed. Draw one card when this card is special summoned through this effect.

Space dog
Dark
4 star
1350/1200
When this card is removed from the graveyard special summon it as soon as it gets removed.
Remove one card from the graveyard

Space cowgirl
Light
4 star
1700/1300
When this card is normal summoned normal summon one other space monster. Then mill 2 cards

Space charge
Normal magic
U can discard one space monster to mill 3 cards from the top of the deck

Space commander gun
Equip magic
When a space monster is special summoned destroy one card on the field. You can only active this card once per turn.

Space transporter
Contineous trap
Discard one card every stand by phase. While this card is face up on the field space monsters gain
200 attack. When this card is destroyed and sent to the grave yard remove two space monsters from the grave.

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And the exceeds are

Space rover
Exceed
2 lvl 2 space monsters
Once per turn u can detach one material to destroy one card on your oppents side of the field.

Space cruser
Exceed
2 lvl 3 space monsters
One per turn u can detach one material to mill 2 cards from the top of ur deck to the graveyard

Space ship
3 lvl 4 monsters
One per turn you can use one of these effects
-detach all materials to stop ur oppent from using spell cards his/her turn
-detach one material to prevent this card from getting targeted by an opponents card

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  • 2 weeks later...

Add some more level 2's because you are relying on getting 2 Space Girl's to xyz summon Rover. Same with Level 3's and Cruiser.

Could be good with Dimensional Fissure. And add more cards that remove cards from the grave or straight from the deck rather than relying on Cowboy to survive on the field.

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