Blacklion65 Posted June 20, 2014 Report Share Posted June 20, 2014 Hi ya so here we have the virus archetype one that focuses on destroying your opponent's monsters by battle and being destroyed by battle themselves mostly they focus on battle. Here's one of the most important cards Virus hive Field spell card When a "Virus" monster destroys a monster by battle you can; Special summon it to your opponent's side of the field it's ATK and DEF become 0 and it's effects are negated or Special summon it your side of the field it's effect t is negated but it gains 500 ATK and its name is treated as "Virus host". Monsters! Virus spore WIND/Aqua/Effect/Level 3 When this card is destroyed by battle the monster that destroyed it has it's ATK and DEF deduced to 0 and it's name is treated as "Virus host". 0 ATK / 1000 DEF Virus mine WIND/Aqua/Effect/Level 3 When this card is destroyed by battle destroy the monster that destroyed it. If this card battles a "Virus" monster you take no battle damage. 0 ATK / 0 DEF Virus Tyrant WATER/Aqua/Effect/Level 6 Once per turn you can target 1 "Virus host" on the field; you can take control of it but its ATK and DEF become 1000. During the end phase of your turn inflict 500 damage to your opponent for every "Virus" on their side of the field. 2500 ATK / 1000 DEF Spells Virus control Quick-play spell When your opponent activates a spell or trap card you can activate this card if you do target the spell or trap card; it's effect becomes All monsters you control have their names treated as "Virus host". Virus boost Quick-play spell card You can target 1 "Virus" monster you control battles a "Virus" monster your opponent controls it gains 1500 ATK until the end of the battle. Link to comment Share on other sites More sharing options...
Blacklion65 Posted June 20, 2014 Author Report Share Posted June 20, 2014 More monsters! Virus warrior WATER/Aqua/Effect/Level 3 When this card destroys a monster your opponent controls by battle inflict half of the destroyed monster's ATK to your opponent as battle damage. when this card battles a "Virus" monster it gains 500 ATK until the end of the battle. 1800 ATK / 1000 DEF Virus mind WATER/Aqua/Tuner/level 3 Once per turn you can target 1 monster on your opponent's side of the field it's name is treated as "Virus host". when you Normal summon this card you can add a "Virus" Spell or trap card from your deck to your hand. 500 ATK / 1000 DEF Link to comment Share on other sites More sharing options...
-Noel- Posted June 20, 2014 Report Share Posted June 20, 2014 Answer me, are you blind? I'm pretty sure Written Card is showed obvious enough if you could read And well, since AC is in action, I guess I have to go with it: The deck is pretty slow since all of your plays relied on battle and I don't know what profit you gain from converting opponent's card to "Virus Host"? Sure some monsters gain beneficial effects when battling "Virus" monsters but I think you can push it furthermore so that there's a card that can target an opponent's "Virus Host" monster and either take control of it or somehow render it useless (such as negate its effects, since just have 0 ATK/DEF is not enough for current gamestate anymore). Link to comment Share on other sites More sharing options...
Blacklion65 Posted June 20, 2014 Author Report Share Posted June 20, 2014 i plan on posted actual cards once i get the card maker to work. and yeah i plan on making it so the smaller Viruses change monster names to Virus host while the bigger ones negate Virus host's effects or can take control of them. Link to comment Share on other sites More sharing options...
Blacklion65 Posted June 20, 2014 Author Report Share Posted June 20, 2014 I moved the thread to written cards so could someone delete this? Link to comment Share on other sites More sharing options...
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