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Marauding Card Set


BurningDemon

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Marauding Captain

 

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Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.

 

Marauding Commander

 

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While this monster is face-up on the field, your opponent cannot select a Warrior-Type monster on your side of the field as an attack target, except "Marauding Commander".  When this monster is Normal Summoned: You can Special Summon 1 Level 4 or lower Warrior-Type monster in face-up Defense Position from your Graveyard. It's effects are negated.

 

Marauding Swordmaster

 

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While this monster is face-up on the field, your opponent cannot select a Warrior-Type monster on your side of the field as an attack target, except "Marauding Swordmaster". When this monster is Normal Summoned: You can add 1 Level 4 or lower "Marauding" monster from your Deck to your hand.

 

Xyz Monster

 

Honorable Marauding Knight

 

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2 Level 3 "Marauding" Monsters
While this monster is face-up on the field, your opponent cannot select a Warrior-Type monster on your side of the field as an attack target, except "Marauding" monsters. Once per turn detach 1 Xyz Material from this card: this turn you can Normal Summon 1 Warrior-Type monster from your hand in addition to your Normal Summon. When this card is destroyed: add 1 "Marauding" monster from your Graveyard to your hand.

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I cant even imagine how these guys would quickly become staples for warrior decks :o

Omg dat Swordsman! Its a Walking RotA. That search effect for all the type is really broken, maybe you should make him add only "Marauding" monsters to your hand.

And the commander, you should make him Special Summon the target in Defense Position and also negate the target's effects.

Just realized if you have 2 "Marauding" monsters  your opponente cannot attack 'o' how about edit to:

 

Marauding Commander: While this monster is face-up on the field, your opponent cannot select a Warrior-Type monster on your side of the field as an attack targetexcept "Marauding Commander".

 

Marauding Swordsman: While this monster is face-up on the field, your opponent cannot select a Warrior-Type monster on your side of the field as an attack targetexcept "Marauding Swordsman".

This way, even if you have 2 Swordsman or 2 Commander on the field, the opponent wont be locked, and i guess its more balanced.

Also...since the original Marauding Captain is level 3..idk, maybe putting the other monsters level 3 would make more sense 7/10

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I cant even imagine how these guys would quickly become staples for warrior decks :o

Omg dat Swordsman! Its a Walking RotA. That search effect for all the type is really broken, maybe you should make him add only "Marauding" monsters to your hand.

And the commander, you should make him Special Summon the target in Defense Position and also negate the target's effects.

Just realized if you have 2 "Marauding" monsters  your opponente cannot attack 'o' how about edit to:

 

Marauding Commander: While this monster is face-up on the field, your opponent cannot select a Warrior-Type monster on your side of the field as an attack targetexcept "Marauding Commander".

 

Marauding Swordsman: While this monster is face-up on the field, your opponent cannot select a Warrior-Type monster on your side of the field as an attack targetexcept "Marauding Swordsman".

This way, even if you have 2 Swordsman or 2 Commander on the field, the opponent wont be locked, and i guess its more balanced.

Also...since the original Marauding Captain is level 3..idk, maybe putting the other monsters level 3 would make more sense 7/10

Thank you on your feedback. I change them to be more balanced.

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