Zologe Posted July 2, 2014 Report Share Posted July 2, 2014 "The Powers of Fire and Ice Unite! Hail-Fire Peaks Structure Deck focuses on the theme of Fire and Ice.The Fire and Ice Hands makes a triumphant return in this deck, along with the brand new Field Spell "Hail-FIre Peaks" which grants you a monster of either Ice or Fire from your deck once a monster of the opposite attribute is destroyed! The deck focuses heavily on Field control and the relation of Fire and Ice. Incinerate or freeze your opposition! The choice is yours to make!" I have always liked opposites working together to form an even more formidable force. And there are a couple of cards in the game of Yugioh that has this neat dynamic with FIRE and ICE, so I wanted to make a structure deck of the whole concept. Along with the "Reprints" of the two hands, several new cards are gonna be made here. Decklist so far: Vulcanos, The Fire Lord Glacendal, The Ice King Hail-Fire Peaks Fire Hand Ice Hand Vulcanos, the Fire Lord: Glacendal, the Ice King: Hail-Fire Peaks: I'd love some suggestions on monster effects, spells and traps that would fit this theme well! Link to comment Share on other sites More sharing options...
xSycoGoat Posted July 2, 2014 Report Share Posted July 2, 2014 So fire destroys monsters and ice destroys spells and traps? Encircled Flames: Trap (maybe a counter trap) "When an opponents monster declares an attack, negate it and destroy the monster. Then inflict damage equal to half of the destroyed monsters ATK to your opponents LP." Something like that? And just re-read the cards and noticed.. :O destroy 2 monsters and 2 spells/traps in 1 turn (if done right) Link to comment Share on other sites More sharing options...
Zologe Posted July 2, 2014 Author Report Share Posted July 2, 2014 Yep. :P More than that if you run 3 Ice and FIre Hands :3 Link to comment Share on other sites More sharing options...
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