Guest Posted July 4, 2014 Report Share Posted July 4, 2014 Am sure there lot of ocg errors, just had to write effects quick before forget them. This card gains 500 ATK for each monster in your Graveyard that has same or more than an Original ATK of 3000. This card loses 600 ATK for each Spell in your Graveyard. This card remains on the field for a number of turns equal to the number of Traps in your Graveyard. Once per either players turn, you can remove 3 Pyro-Type monsters from your Graveyard to negate a card effect that targets this card. This card gains the following effects equivalent to the number of turns it has been on the field: • 2 turns: send the top 2 cards of your Deck to the graveyard. • 4 turns: add 1 Trap/Spell to your hand. • 6 turns: Special Summon 3 Level 3 Pyro-Type monsters from your Deck to your field. • 8 turns: add 2 Trap/Spells from your Deck to your hand. • 10 turns: add monster with "Flameshade" in it's name from your Deck to your hand. This card gains 500 ATK for each Level 3 Pyro-Type monster in your Graveyard. When this card is sent to the Graveyard and you have a monster with "Flameshade" in it's name on your field, you can Special summon this card to the field by sending 3 Pyro-Type monsters which are removed from play to your Graveyard. While this card is on your field, monsters with "Flameshade" in their card name can't be targeted by your opponents monsters. Each time a card effect is activated, you can negate it by paying 500 Life Points. Each time your opponent declares an Attack on this card, at the end of the Damage Step (if this monster is not destroyed), it's DEF decreases by 200, and you must pay extra 200 Life Points to negate card effects. Link to comment Share on other sites More sharing options...
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