Anarkist Posted July 7, 2014 Report Share Posted July 7, 2014 The thing I love about Hinduism (not that I believe in any religion but that's a story for another time lol) is that there is no black and white "good vs. evil" like in other religions. Hinduism understands good and evil are subjective and there is a large grey area; wat u consider 'evil' may be considered 'good' by another. At the end of times, the two great Seraphs Kalki and Kalyug will wage the final war: Revelations. Kalyug, corrupted and born from the the chaos has decided humans are beyond saving and will rain hell fire on earth. In response the greatest angel created from the force of creation, Vishnu the king of the angels, will come to earth as the messiah angel Kalki to defend humanity when the world is at its darkest and all seems lost The 2 Duelists Chosen to wield these one of a kind all powerful cards, imbued with the spirits of the Seraphim, will decide the faith of all mankind 3 Level 10 "Divine Angels" monsters This card's ATK and DEF are each 500x the number of LIGHT monsters on the field, in both Graveyards and Banished Zones, as well as any attached as Xyz Materials. You can negate any Spell, Trap or Monster effects that Target this card. This card's maximum number of attacks per turn is equal to the number of cards the opponent controls plus 1. All other LIGHT monsters you control gain 1000 ATK and DEF. During either player's turn, once per turn, you can detach 1 Xyz Material from this card to activate 1 of these effects: •During the Battle Phase only: This card cannot be destroyed or Banished by card effects. •Pay 1000 Life Points: Select 1 card in your Graveyard; add it to your hand. During each of your End Phases, pay half your Life Points or Banish this card. Kalki and Kalyug, the 2 Seraphim of the Apocalypse. To see Kalki's mortal enemy Kalyug: http://forum.yugiohcardmaker.net/topic/319548-the-most-powerful-demon-of-hindu-mythology-kalyug/ Link to comment Share on other sites More sharing options...
Anarkist Posted July 8, 2014 Author Report Share Posted July 8, 2014 I was thinkin maybe 3 Level 10 monsters is too steep summoning requirements, In the current metagame I very much doubt the possibility of actually controlling 3 Level 10 monsters at once Link to comment Share on other sites More sharing options...
Lexadin Posted July 8, 2014 Report Share Posted July 8, 2014 Are these "Divine Angels" monsters an archetype of yours? Because otherwise, this card would literally be unsummonable.As for the text, it contains a few OCG small errors:This card's ATK and DEF are each 500x the number of LIGHT monsters on the field, in both Graveyards and Banished Zones, as well as any attached as Xyz Materials. You can negate any Spell, Trap or Monster effects that Target this card.This card cannot be Targeted by card effects. This card's maximum number of attacks per turn is equal to the number of cards the opponent controls plus 1.This card gains an additional attack for each monster your opponent controls. All Other LIGHT monsters you control gain 1000 ATK and DEF. During either player's turn, once per turn,Once per turn, During either players turn: you can detach 1 Xyz Material from this card;to activate 1 of thesethe following effects: •During the Battle Phase only: This card cannot be destroyed or Banished by card effects. •Pay 1000 Life Points: Select 1 card in your Graveyard; add it to your hand. During each of your End Phases, pay half your Life Points or Banish this card.I might have missed some, it's been a while.As for the effect, I'm unsure about these "Divine Angels", so I can't say if it's overly easy to summon. However, if it's meant to be a generic Rank 10, then I'm sorry to disappoint you, but it's relatively easy to get 3 Lvl 10s on the board (I actually have a Rank 10 Deck, so I'd know).Also as an Xyz monster, I'd recommend it having an effect that uses up its materials.Depending on these "Divine Angels" it may also be somewhat OP, being unable to target it AND it having a possible huge ATK (and DEF) stat just seems a bit too much, especially considering it's not just a beatstick Perhaps make it so that you can negate a targeting by detaching a material? Though if these "Divine Angels" are somewhat hard to get onto the field it might be balanced in a way.Appearance wise: The Img & do seem to fit. Though the name seems a tad on the long side. Link to comment Share on other sites More sharing options...
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